The Future of VC? | VeteranCraft General Discussion | Forum

A A A

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 4 characters - maximum search word length is 84 characters

sp_Feed Topic RSS dirt
The Future of VC?
Topic Rating: +3 (3 votes) 
March 7, 2017
9:07 am
WallyBean
Salida, Colorado
Member
Members
Forum Posts: 125
Member Since:
November 25, 2012
sp_UserOfflineSmall Offline
1sp_Permalink sp_Print
+1

I still check regularly to see if anyone is on or if there is any news on the update.  Been to busy with real life issues and other games to even play minecraft but I come here out of curiosity.   I gotta admit it feels like a morbid curiosity at times though.  If you ever visit a slaughter plant, or work at one, you realize how creepy a dead animal is when its muscles are still moving, little charges of electricity still firing and making twitches, spasms, sometimes enough happen in one spot at the same time to make it kick, and its been dead for 20 minutes or more, its organs are in a trash can or bucket, head and skin in another place.  Bit graphic I will concede but the point is it still seems alive and going even when it most definitely is not.  Death is rarely quick and announced.  So far as I can tell, the lights are on, the hardware is still firing and twitching as intended, at least as was intended for 1.8.  There are no happy endings, only bittersweet at best from what I have seen.  I just wonder if the server is dead and none of the meat still here knows it yet.  I hope not.  

"The road to hell is paved with good intentions." -unknown
March 8, 2017
1:43 pm
Trip6s6i6x
Member
Members


Knight
Forum Posts: 146
Member Since:
November 3, 2012
sp_UserOfflineSmall Offline

Obviously things are progressing, otherwise we wouldn't be seeing status reports :P. Granted it seems like very slow movement, but in all honesty, standard players like us don't know what exactly goes on behind the scenes other than what we see in those status reports (which is also why things seem so dead, I'm sure), especially when it comes to anything involving programming, which can be a huge pain in the butt.

I do have to admit I've felt similar to wallybean in some ways. It does hurt to see so little activity here, especially since this has always been and will always be my favorite MC server. But I know stuff is still in the works, and I'm sure frelling will be by to post another update on progress soon enough.

I'm not going to say be patient (let's confront the elephant in the room head on, it's been a year since first post on 1.9 upgrade lol - we've also seen two more versions of MC released on top of that too, which complicates things even further I'm sure :P). I'm just going to say I hope once everything gets worked out and we're ready to upgrade to more recent version, that we can get some new blood back in and bring the server back up to a higher activity level like it's seen before - we would all very much like to see a fresh resurgence, I'm sure!

Don't Panic -Douglas Adams
March 10, 2017
7:56 pm
tedisvet
The Netherlands
Member
Members
Forum Posts: 135
Member Since:
February 19, 2015
sp_UserOfflineSmall Offline

WallyBean said
I still check regularly to see if anyone is on or if there is any news on the update.  Been to busy with real life issues and other games to even play minecraft but I come here out of curiosity.   I gotta admit it feels like a morbid curiosity at times though.  If you ever visit a slaughter plant, or work at one, you realize how creepy a dead animal is when its muscles are still moving, little charges of electricity still firing and making twitches, spasms, sometimes enough happen in one spot at the same time to make it kick, and its been dead for 20 minutes or more, its organs are in a trash can or bucket, head and skin in another place.  Bit graphic I will concede but the point is it still seems alive and going even when it most definitely is not.  Death is rarely quick and announced.  So far as I can tell, the lights are on, the hardware is still firing and twitching as intended, at least as was intended for 1.8.  There are no happy endings, only bittersweet at best from what I have seen.  I just wonder if the server is dead and none of the meat still here knows it yet.  I hope not.  

I hate to agree and I also find it sad to see VC in this way, this used to be my go to server for a very long time and expected it to be the single one for many years to come. Like many others I like the new things that Mojang adds to the game, and like many others I moved on to another server which does offer these new versions of the game. I think that's the result of the problem that surrounds the server at this moment. 

 

Trip6s6i6x said
Obviously things are progressing, otherwise we wouldn't be seeing status reports :P. Granted it seems like very slow movement, but in all honesty, standard players like us don't know what exactly goes on behind the scenes other than what we see in those status reports (which is also why things seem so dead, I'm sure), especially when it comes to anything involving programming, which can be a huge pain in the butt.

I do have to admit I've felt similar to wallybean in some ways. It does hurt to see so little activity here, especially since this has always been and will always be my favorite MC server. But I know stuff is still in the works, and I'm sure frelling will be by to post another update on progress soon enough.

I'm not going to say be patient (let's confront the elephant in the room head on, it's been a year since first post on 1.9 upgrade lol - we've also seen two more versions of MC released on top of that too, which complicates things even further I'm sure :P). I'm just going to say I hope once everything gets worked out and we're ready to upgrade to more recent version, that we can get some new blood back in and bring the server back up to a higher activity level like it's seen before - we would all very much like to see a fresh resurgence, I'm sure!

I suppose there's someting going on backstage, but what I wonder about is wether the efford made back there is focussed on the right points. Sure, you can have new home made plugins which suit your need like a pair of tights, but the thing is; in the end people just want to experience the VC feeling they had in the start. Just survival with not too many bells and whistles. I know I do. I do really appreciate the efford being put into making something custom for VC, but I think we have to be realistic here; so far it has done more harm than good. The new updates seem to have been causing stress, broken equipment, a next to empty server and maybe even more. With each following update Mojang rolls out, the server update process starts all over again.

To find a solution way back I have suggested the following:

I've been thinking a bit and found it sad that people visit VC less frequently. Untill a thought struck me:

"Would it be possible to play without the economy plugin for a while?"

As far as I know most plugins, made by others, VC uses have already updated atleast to 1.9, and quite a few also to 1.10. That would allow the players of VC to play with the new 1.9/1.10 features and as things settle you can continue with the development of the economy plugin and when it's ready implement it into the server.

I am not a server owner, have never been one and don't know every detail. I figured I could throw it in there and see what people think.

October 1, 2016 - Tedisvet

Staff did not respond to this or asked the community if this is what they wanted. So to sum up my message; Yes, the community is not the owner of the server and will never have a true final say in what happens, the owner does. But one hosts a minecraft server to play on it with a community. If you choose to barely involve them in such matters they will eventually move on.

It must not be nice to hear such things when work is put into a server, but I feel that progress needs to be made to get people back to VC. I don't think that it's fair to the players that pay a fee each month to only post an update twice a year which comes down to having made a bit of progress and a lot of stress and still no date on which the server is updated.

I hope the staff is willing to respond to what people have said (and maybe will say) here. I think that would be a good step towards making VC great again.

"Pants? You mean leg prisons."

March 11, 2017
3:30 pm
PhilosopherPhil
Member
Members
Forum Posts: 52
Member Since:
October 28, 2014
sp_UserOfflineSmall Offline

Hey Frelling,

I hope everything is going well. I understand teds point of view however I don't entirely agree with it. you've put a lot of work into the server thus far and I am extremely grateful that you have helped give me a server I can call home. I don't know how useful I would be in helping out with the server update I know some basic coding. But I would like to offer my help in any manner possible to help make this easier on you.

Best,

Phil

"If you don't know where you're going, then any road will do."
March 13, 2017
1:30 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2117
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

Hey everyone.

First, I want to thank all of you for sticking around as much as you have. I know that it is hard to stick to a quiet and out of date server, and we greatly appreciate what time you can spend on VC.

In fact, we would love to also hear from the folks who do not play here at all anymore, but might still check the forums from time to time. The community is more than in-game VC, and once upon a time we had a very active forum user base.  That greatly helps build the community.  Please feel free to speak here, even if it has nothing to do with Minecraft or VC.

Every game dwindles. And the snall servers of dwindling games are no exception. For us gamers, the more time that passes from when a game comes out, the more games there are to play, and the easier it becomes to toss Minecraft and VC aside.  Myself, I'm on a quasi-brief hiatus to play Zelda: Breath of the Wind.   And let me tell you, one of the best things about it is the sheer volume of inspirational material for Minecraft builds.

See, that, to me, has always been the great thing about Minecraft, and VC does it better than anyone because it's so reliable: you can always come back.  Granted, we closed Vetronia after a full year of no one touching it, but it was time....Arda is the map we will never need to remove. Your builds may be gone if you went inactive, but with the size of Arda, it's unlikely.  I have only removed about 5 Arda builds since we've opened, and all of those were banned players.  If you started with us in 2014 and used GP, your stuff is still there!

I'm not going to talk about the Update.  That is frelling's role and I couldn't be accurate anyways.

What I will say is to those who don't play because VC is still on 1.8, there is still a lot for 1.8 to offer while we wait for 1.9+  And if you are still playing MC, I hope you have found a stable server that won't wipe everything when 1.12 comes along.

I feel safe in guaranteeing you all that

1) frelling will update so long as Minecraft is updated, and

2) even after updates cease, VC will be online so long as Mojang keeps the authentication servers running.

I have put hundreds of hours into VC, to say nothing of my sponsor dollars.  Not because VC has the latest and greatest features, not becuase it has the fanciest mods, and not because of events or anything flashy but temporary.  I play because

a) the people who love VC and what it stands for are great people.  It's inherrant to how meatbawllz and frelling set the server up in the beginning and we will continue that legacy forever, and 

b) it will always be here.  Those who know what I've gone through with Aelfheim so far know that I would not have invested my time and money and energy into a near-three-year project if I didn't KNOW that frelling would keep VC online long enough for me to finish it (which I've estimated around 32 years or so).

I want to end by giving a reasurance and a challenge.  First, I know that everyone is unhappy with how long this update has taken.  Read this thread.  None is more unhappy than frelling.  WHEN (not if) it comes it will bring a host of improvements that have been needed for a very long time, and will revitalize VC in every way. We are going to post to Facebook and Twitter and Instagram and hopefully draw back our ailing playerbase from wherever they went, at least for a while, and it will be good.  As good as when Vetronia first opened, as good as when Arda first opened. And better. And with all these major changes out if the way, future updates will happen MUCH faster.  I know some have said to update without some of our features, but that wouldn't be VC.  How do you eat an elephant?  One bite at a time. It must be eaten, and it's been put off for too long.

Second, the challenge. It was said that VC may be online, but is dead.  Well, no amount of updating will change that.  What changes that is the people playing.  VC will be VC whether we're on 1.11 or we rollback to 1.2.  It is YOU all who make VC what it is, otherwise no amount of updaing will be worth it. Why do you think frelling and mudwog work on the updates?  It's not for their health. It's to provide YOU/ME/US with a great MC experience. So my challenge is to play. To bring others back. To bring new quality members....even while we're still on 1.8.  Because we do VC for all of you.  And it's only alive when you're there.

:-)

"Awake, oh man, and be wise." -Thoth
March 13, 2017
3:17 pm
Frenchy
Member

Viceroy

Members
Forum Posts: 181
Member Since:
June 23, 2013
sp_UserOfflineSmall Offline

That was well said, Light, and I do agree to a degree.

However, let me play the pessimist for a moment and state a few reasons that I believe the server has lost some of its former glory and players:

First off, there's a severe lack of actual interaction between players on the server. Sure, we have a chat, but essentially everyone is out there playing their own little singleplayer campaign whilst typing on the chat. But let me ask you, for those of you who have been on recently, particularly when there's a few people on: Have you actually seen these people in the world?
Let us be frank: yes, Minecraft multiplayer is on its own not really a particularly strong multiplayer setting. There isn't much interaction between players except for certain occasions, or when some band together.

What used to bring us all together was events. I remember, people used to love events; even the most casual of casuals would come on to participate, not necessarily to win the prize, but just to have fun with the community.

But the blame for this is two fold: Yes, I personally feel like the administration should be purveying events. But, even then, some of us, I included, have tried to make player created events, and I'm not sure whether it was because the events weren't interesting or what, but participation was absolutely abysmal! As Light mentioned, it is our job to make the server attractive to other players and when we have 2, 3 people signing up for an event, that doesn't really look good at all.

 

In short, I believe both the server administration and players could work on improving interaction between players and livening up the server. Please share your thoughts on this.

March 13, 2017
4:54 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2117
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

With regard to the events, I know you tried, Snow.  It's a shame it wasn't better attended, but really you did get a lot of the actives at the time.

There are problems with events, for all the good they do for the server community.  First, it's a Catch-22....events help build community, but they also require community.  One of the main reasons why events sort of fizzled out was because we did not have the staff to run them, and the participation was so poor that running them was a waste if time.

Staff availability was another thing....most players want to do events on Saturdays.....our 18+ staff tended to NOT be available on Saturdays. That also is being worked on, more info in the future.

Additionally, it takes a lot to run some events.   Frelling could tell more about some ideas and plans....I don't know where they are at. But I can say that I personally have never been good at managing events.  My typing is too slow to manage users who were doing what they shouldn't, and keeping track of PVP just stresses me out. Our old staff, particularly Emulated, was really good with it.

I have two potential solutions that don't need any additional coding.

1) We can set up anyone to do their own PVP. This has been true for all of Arda's history.  Players are required to have an ACTUAL arena that cannot be mistaken for anything else, and the entrances must be well signed.  But we will promote any PVP (or otherwise) event that a player schedules.

2) I haven't seen the need with as few regular players as we get, but I have had the idea for a general communal freebuild.  It would be by invitation only....set up somewhere central near one of the Compass Ships.  Players who have shown that they are part of the server and trustworthy (if you're reading this you likely qualify) would be given access.  Players essentially donate their own materials to the effort, accepting that as a communal build there is no such thing as griefing. Builds can be done together, close but appart...there can be a single vision, multiple visions, or just random construction.  Players can dismantle each others builds, respecting what was built and working in concert for the greater project. Think of what New Glacia would be like if players were able to destroy and rebuild at will, regardless of what was there before.  If someone build something awesome, it might last for months or years before being torn down to make way for something new.

That idea I've been kicking around, but it doesn't feel worth setting up for just the 3-4 regulars we get these days, and I lose the term 'regular' loosely. I think if we can get 10 people playing again nearly everyday, it would be a good project and it wouldn't be just one or two people putting too much time or effort into something that is supposed to be 'communal' when they could be working on their own build.

I envison it being exactly what you're saying we need, Snow.  Something where the community who never see each other in Arda could have a common place to play.  Not just near each other, but with. 

And to cap it all off, allow for little portal balloons and boats to be made there for the  builders.

 

We will take any ideas, and thank you Snow for bringing up this line of convo.  I'm on my phone right now and forum controls are weird, but when I get home tonight I will break out these recent posts into their own thread:  "The Future of VC?"

"Awake, oh man, and be wise." -Thoth
March 13, 2017
6:47 pm
Frenchy
Member

Viceroy

Members
Forum Posts: 181
Member Since:
June 23, 2013
sp_UserOfflineSmall Offline

I'm really liking your idea Light, I think it could really bring the community together.

On another note, I think the economy really has to be discussed about again. I know it's everyone's favourite topic but I do think it is a point of major hardship with the server right now. Perhaps this can be continued in your Future of VC thread, Light.

March 13, 2017
8:22 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2117
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

Posts moved.  Feel free to continue the discussion!

About the economy, there are other considerations.  Frelling would have to discuss it more, but from what I understand, one of the reasons why a lost of servers that use the more popular mods have stayed on 1.7 or 1.8 is that those mods have ceased to be updated.  The economy plugin is going to help assume the responsibility of those lapsed features.  If we updated now, it wouldn't just be the economy, but a lot of the functionality of VC.  Again, I'm not sure what, I don't keep up to speed with mod updates.

"Awake, oh man, and be wise." -Thoth
March 15, 2017
12:42 am
Roseis
Tn
Member
Members
Forum Posts: 33
Member Since:
January 10, 2013
sp_UserOfflineSmall Offline
10sp_Permalink sp_Print
0

VC was my first community MC server. The community has changed a lot since I started here. The one thing though, that stays the same? The interest we all have in seeing VC thrive again. 

I myself have been busy with work, and quite addicted to another survival game, Rust. However, I check in often on the forums waiting for updates, and I fully intend on coming back. 

I log in every now and again just to refresh my account, but I eagerly await the return of more people. 

Miss everyone!

March 15, 2017
12:59 pm
WallyBean
Salida, Colorado
Member
Members
Forum Posts: 125
Member Since:
November 25, 2012
sp_UserOfflineSmall Offline
11sp_Permalink sp_Print
0

I don't think I said it was dead, just was making the point if it did die I don't know if anyone of us plebs would know it until a couple months after the fact.

 

As for the future, while the constant state of the map is a selling point for people who don't want to see all their hard work wiped away every patch or arbitrarily selected amount of time passing, the inability to claim land to protect a build makes it a hard sell regardless of what patch we are playing on.  People who had decent amount of land claimed on the old map started out with a pretty good chunk of claim blocks to use on Arda, I was one of them until all of my stats and blocks were wiped for being offline to long (an issue that doesn't seem to be enforced or happen any more.)  Luckily the server doesn't tolerate griefing and you can find a open patch of land far enough from spawn that you will probably not be griefed easily or regularly if you are not able to claim all your build project.  Still I am hoping we get some more ways to make shillings to buy land claim blocks with when there is a update.  Also the update will give us a new resource world which will helped since the current one seems pretty hard hit by legit and xray miners.  Feels wrong to strip mine underground big chunks of a permanent map if you can avoid it.  I think the update will fix a lot of things so I am reluctant to get into other issues as they will probably be addressed by it, more staff etc kinda things.  If claiming land does become easier then perhaps we will need stricter rules where it can be unclaimed if no building or use of the land happens for x amount of time.  Pretty healthy chunk of the map is taken up by Emulated's old place and it seems unlikely he is returning, can we restore that vast swath of land to its original state or is it going to be a permanent no mans land with a wall around it?

"The road to hell is paved with good intentions." -unknown
March 15, 2017
1:48 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2117
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline
12sp_Permalink sp_Print
0

Briefly because I don't have a lot of time....

We do have plans for other ways to earn claim blocks, but that is one of the things I don't know too much about and won't guess at. That sort of info will be coming when frelling has it ready.

But in general, the wiping of player data when inactive will likely resume and continue. The databases get large and unwieldy, and we have to prioritize active players. It's a hard fact, but necessary triage. Logging in for 5 seconds once a month really isn't too hard.

Whether we get more staff is going to depend on several things. Primarily whether we have enough players to warrant them, and whether we have players who are mature and capable who are active enough.  We won't consider anyone for staff just hoping they will play more. Even former staff.  

As for Emulated's land, there is a rank on VC called "VIP."  It is reserved for former staff and players who have served VC to such an extent that they are granted permanent benefits (Viceroy-level, without salary, I believe) and are protected from wipes.  To date, there are two: meatbawllz and Emulated.  As you can see, the bar is set ridiculously high to qualify.  Even I may not, and I've been basically handling all in-game staff functions for over a year. All that to say, Emulated's build will never be removed....unless he does it himself or requests removal himself.  That said, while it is a siginificant chunk of prime land, it's hardly the only prime land out there....really any land can be prime with the right portal access, which Emulated's is not.  And really it's only 1/90th of the Arda land, 10 mil blocks out of the 900 mil.

"Awake, oh man, and be wise." -Thoth
March 17, 2017
4:51 pm
JSchub
Kentucky, USA
Member
Members
Forum Posts: 50
Member Since:
May 12, 2015
sp_UserOfflineSmall Offline
13sp_Permalink sp_Print
0

Community builds get a big thumbs-up from me. It was fun working with everyone on the guardian XP farm, and having my own banner and sign displayed inside to commemorate it as long as the server is alive. 

March 18, 2017
4:05 am
vyscaryska
Member
Members
Forum Posts: 38
Member Since:
June 22, 2014
sp_UserOfflineSmall Offline
14sp_Permalink sp_Print
+1

I'm definitely in favor of community builds. A server I was playing on awhile back would have rotating community house projects. They would lay down a plot design in a place, and you could come in and claim a plot and build a house/shop. They would have a teleport house to it right in the middle. Every two weeks they would make a brand new one. This server doesn't really have the population at the moment to support suc h a quickly rotating one, but something like once a month would be cool. I'd definitely be down to help make that happen as well, flattening land in a plains to make room for it/donating materials to help others build a house/shop. 

 

Like everyone else, I've been anxious about this update happening for over a year. I've tried other servers, and none of them have held the magic for me that VC does. The people on this server have always been very helpful and kind. Everyone here has helpful advice for builds,  materials to be donated for something, stuff to trade for/ect.  It's been very bittersweet playing the game for awhile. No server is like this one, and to see it not doing well right now is kind of like watching a sick relative that you know might die, but might make it through. All you can do is hope they make it, and offer encouragement. Getting people like Emulated to come back would definitely be a boon to the server. Have any of you been to his property? I've never seen so many diamonds and quartz in one place at once before. =P

 

I've been a donator on this server for years, and that is for a reason. I love VC, and I want it to be all the Minecraft it can be. In response to what LWK said earlier, 1.8 does have things to offer still for minecraft, but after playing 1.9 and above for over a year now, things are just completely different. Combat in game is just much harder in more recent versions of minecraft. If you got a diamond sword and diamond armor in 1.8, you are a god. You cannot be killed by anything save the bosses. Skeletons don't try to dodge you. They are actually a bit more difficult to kill in 1.9 and above. Small things like that make 1.8 just seem a little different than now. I typically don't walk around with a shield anymore, because I prefer m y field of view to be complete, instead of 20% of the screen taken up by a shield in my off hand. It's just different. The new blocks, new mobs, new items, ect. INCLUDING new enchants. The elytra, rocket flying with them. Things like that make me smile, and I know I'm missing out on them when I get on VC. 

 

I had plans on farming the End and getting all the elytras I could, and putting enchants on them and giving them to members. I feel like it's something that should be worked for, but is an essential part of a toolkit for playing minecraft now. It's just too damn convenient to not have now. I set up a cute little shop at New Glacia to sell fireworks. It's just sitting empty now because we don't have a use for fireworks yet. Ii want everyone to experience how much fun elytra can be. That's why I want to be the one to get the elytras from the end so I can make sure people have one. I know for a fact that if someone else would do it they'd just set up a shop and charge an arm and a leg for them, and I don't think that's the right thing to do. I have so many plans for an upgraded VC that you wouldn't believe it if I told you. I'm very excited about a new resource world. Starting out at one corner of the map and clear mining on 11 for all the diamonds I can get my greedy little hands on sounds like a lot of fun. Selling fully perfect enchanted diamond armor sounds like fun too.

 

I know this post a lot to take in. I'm hopeful for the future of this server, because ever since I've started here, it's felt like home. I hope Frelling is doing OK, and that he still has us in mind. Not communicating for as long as he has either means he is very busy or something could have happened to him. I wish him the best on either front, but i definitely hope it's not the latter. 

March 18, 2017
2:07 pm
Frenchy
Member

Viceroy

Members
Forum Posts: 181
Member Since:
June 23, 2013
sp_UserOfflineSmall Offline
15sp_Permalink sp_Print
0

Alright ladies and gents:

It seems pretty evident that we would all seem to appreciate a community build area.

There seems to be three possibilities:

1. Organized, plot-centric build

2. Organized, common theme free/organic building

3. Chaos

 

I think we should run a vote. I don't know if our forums have a form of poll system, so for the nonce I'm going to open a thread to discuss it. Bring up your own pros and cons for the three suggested categories, or, if you have ideas stemming further than those three categories, please share.

Forum Timezone: America/New_York

Most Users Ever Online: 117

Currently Online:
10 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Emulated: 3206

ryanpitts: 1300

Dalferes: 746

Pherian: 660

Okarim: 590

Member Stats:

Guest Posters: 10

Members: 1943

Moderators: 3

Admins: 2

Forum Stats:

Groups: 8

Forums: 45

Topics: 6215

Posts: 27283

Newest Members: Greogysealk, EROdonopay, DrongDib, BeverlyRot, SuzanneSak, Aisfelub, AbakbakoGex, ElyaLelia, Rebecajew, Mshertyuptex, Annated, JamesFlack, Rosejy, panlillita, Michaelelone, TheRealRedCakes, RedCakes, texpzofuncmasondpo, Rozeko, Jadoiretex

Moderators: terrorisly: 424, mudwog: 127, LightWarriorK: 2117

Administrators: meatbawllz: 2475, frelling: 3232