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How To Protect My Stuff
Topic Rating: +2 (2 votes) 
June 4, 2013
12:07 am
Senior Tech
Forum Posts: 3264
Member Since:
August 18, 2011
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As of the past few months, a running mantra by many theft victims has been "I didn't have enough dough/money/Shillings to protect my stuff." Let's put this into perspective. Even if the newest of noobs fell asleep during the starter zone or didn't bother to read our website on how to increase their funds easily spent the contents of their precious coffer down to a single Shilling, that is still 10 blocks that can be protected. Yes, that is correct, it costs 1/10 of a Shilling to protect a single block.

How much can be protected by one, single, lousy Shilling? Five double chests or 270 slots, which is more than enough to warehouse any newbie's important possessions during the first week - if not longer - at Veterancraft. So what if it uses up one of three residence slots; they clearly don't have enough dough to do anything substantial with the other two. If they did, there'd be no reason to qq about not having enough funds to protect their belongings.

Certainly that first residence won't be permanent. There is a good chance that it will eventually be replaced by something more substantial. But until then, a 1 Shilling investment is a wise decision to protect one's belonging without having to suffer the pains of theft.

Please feel free to bookmark this post and link it to anyone that complains or worries about loosing their stuff. It will save moderators a lot of time having to fuss about the latest "heist".

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 4, 2013
7:37 am
Forum Posts: 11
Member Since:
May 28, 2013
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Yes, I agree and then they yell out for a ban.  I understand that theft is a bannable offense but mcmmo pays you upto 10 shillings for just about anything you do when you level up, mining, falling, repairing ect and to level up as a newb is really fast and easy.  Just by playing the game you earn shillings.  On top of that simple income, there is voting which gives you a substantial amount of shillings to click a few buttons on a website.  Something like 300+ shillings can be made per day by just voting.  On top of that...there is the merchant hall.  Many people buy things, for example leather right now sells good and is in demand.  Killing a cow can yield 1-2 leathers and those leathers can be sold for 2-3 shillings each.  On top of that...there is killing mobs at night!  Killing a mob can give upto 7-8 shillings!  So shillings cannot and should not be the problem.  I think the problem comes in that some people are just to lazy to either res a few blocks and/or are to lazy to read the wiki and learn how to create a residence.  Also, the trials tell you about residence and how to protect your stuff from theft and grief, so I have no clue as to why people don't create a protected areaConfused


If you are reading this and do not understand what even "residence" plug-in is or does, you should click this link and read all about it.

June 5, 2013
9:07 am

Forum Posts: 155
Member Since:
November 3, 2012
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I started out on VC with very little, like everyone else. I didn't know about the portal ships at the time and was too shy to ask anything in chat, so i boated myself away from spawn until i found some land, delved into the first cave i found for iron - and immediately died from cave spiders and went back to spawn city for round 2. This time i stumbled upon portal ships and took one across the ocean and headed out in a random direction. Gathered wood/stone for tools, killed animals for food and headed into another cave for iron.

This time being successful, I now had iron tools and armor and cooked food within a short time... but i didn't need chests - when you're this new, you can basically just backpack everything for the first few days on a server without much issue (as long as you're careful in regard to keeping yourself alive).

Where am i going with all this? Well, when i went to the website to read up on things when i finally decided i was going to stick around for awhile, i watched the residence tutorial, and then after just a single day's worth of shillings from voting (!), i had enough in the bank that i was able to protect an entire 19x19x6 room underneath a river (with access through a ladder leading up to the river bottom, making it nice and hidden), to store all my loot and have room to spare for a bed and wheat garden to boot. Instantly established with one day's worth of shillings from voting.

Ever since then, when people ask what to do when starting on the server, i ALWAYS suggest voting first thing because it can help instantly with getting yourself established in a modestly nice house within less than a single day on the server.

frelling is absolutely right in that a single shilling can go so far in keeping your stuff protected... and voting just one day can increase that protection exponentially.

To be honest, I think the biggest thing is really just conferring upon new players the fact that they can do this... because even after going fully through the excellently built tutorial, there's always going to be those that just didn't get it - some people just don't learn through signs, that's not a bad thing though and we should never give up on them just because they 'didn't read' when we can guide them toward being better, more productive players instead. I'll second that this thread should be stickied. And i'll add also that it's helpful to offer up this knowledge to new players in-game as well (i'll definitely be disseminating this information when/where i can, too).

Don't Panic -Douglas Adams
June 5, 2013
10:27 am
Aelfheim, Arda


Senior Mod
Forum Posts: 2154
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June 1, 2012
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Even with the new spawn and improvements to Vetropolis, we still get a lot of "where am I, what do I do?" questions.  Some of it might be information overload....much of it is kids not reading signs and guessing at the questions.Confused

There will always be ways to improve how we pass on information regarding Res and how to start out.  I, too, am flabbergasted when people are stolen from. Griefing is more normal, because it can be hard to contain your builds to your Res, but theft from chests is INEXCUSABLE.  The only theft we should have to worry about is when someone trusted in a Res betrays their friends.

It's been suggested, publicly, before about making theft legal.  If you don't Res your chests, it's your own fault if the items are stolen.  I think it was kept illegal at the time of the discussion (and still) because it's too easy to confuse griefing and theft.  Allowing one without allowing the other is asking for trouble.

But regardless, I have zero sympathy for those who are stolen from.  I'll still ban the thief, naturally, but you won't see me crying over your lost diamonds.


For anyone who sees anyone ask about, well....anything, please remember that the circular plaza just off the ship dock from the newbie spawn has a LOT of information summarized, including links and rule reminders.

"Awake, oh man, and be wise." -Thoth
June 5, 2013
10:47 am
Senior Tech
Forum Posts: 3264
Member Since:
August 18, 2011
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I certainly would agree that someone new to Minecraft might not realize or recognize the benefit of protection. But most of those complaining about theft have been around the block a few times. Maybe its just the mind set. I know that when mudwog or I go "researching" other servers, the first question to answer is "how do I protect ma stuff?" Laugh

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
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