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Arda Question Repository
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June 17, 2014
6:35 am
LightWarriorK
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From the new announcement: http://www.veterancraft.net/ar.....a-is-here/

Arda is here!

We realize that this is going to be a major transition, not only for current players, but also for staff, and hopefully some returning players.

To that end, place make sure you review the Arda F.A.Q, and if you don't find what you're looking for, please ask it in this thread, and staff will answer to the best of our ability. Thanks!

"Awake, oh man, and be wise." -Thoth
June 17, 2014
7:16 am
SpyBorg
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Good news, but I have a couple of questions (sorry if they are a bit stupid)

 

Will there still be Outer Reaches and Seraphs Realm worlds ?

 

What is actually happening to players items in what is now the main world ? Are they just lost ?

 

I don't fully understand the Residence Refund from the other post ? are we requesting for our Residences to be saved to the new main world ? or are just getting the Shilling back that the residence originally cost....and loosing all items in those residences ?

 

The reason I ask if there will still be OR or SR, if there is, can I save my items in either of those worlds until the main world is created, then move them back ?

 

Thank you for any help :)

June 17, 2014
9:09 am
TSWG
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SpyBorg said
Good news, but I have a couple of questions (sorry if they are a bit stupid)

 

Will there still be Outer Reaches and Seraphs Realm worlds ?

 

What is actually happening to players items in what is now the main world ? Are they just lost ?

 

I don't fully understand the Residence Refund from the other post ? are we requesting for our Residences to be saved to the new main world ? or are just getting the Shilling back that the residence originally cost....and loosing all items in those residences ?

 

The reason I ask if there will still be OR or SR, if there is, can I save my items in either of those worlds until the main world is created, then move them back ?

 

Thank you for any help :)

Yes, The End, The Nether, Seraph's Realm, Outer Reaches will all still be active.

The "Main" world is being reassigned to Arda.  Vetronia will continue to be used as a "secondary" world for those that wish not to move to Arda.  Your items will remain where they are. I know a few people who have built a substantially large creation will be staying put.

The Residence refund is to give back the shillings you spent on your residences in Vetronia.  The new Grief Prevention mod that is replacing Residence will effectively cost you shillings to buy Prevention blocks.  Prevention blocks are purchased to expand your "residence" or Protection area around your builds  / chests.

You are welcome to move your stuff to another world, but it really isn't required.  VC staff acknowledge that moving to Arda will take time, and effort for everyone to move their things.  The old "main" world will remain active, and online.

There are 3 steps one must take to profit in today's economy: 1.) Learn from lessons taught by others 2.) Don't give away everything you know.
June 17, 2014
9:31 am
Mr_Macintosh
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Since this place was now created to ask questions, I have another few that I think many people would like the answers to.

1.) How many GreifProtection zones will each level rank be allowed?

2.) Are the zones limited to a size? Residence right now is 200 x 200 for a claim.

3.) Will you get refunded when you un-claim blocks?

If we don't study the mistakes of the future, we're doomed to repeat them for the first time.

June 17, 2014
9:45 am
TSWG
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EDIT (Frelling):

 

1) There are no limits to the number of claims, although they must be at least 10x10 in size (auto chest-claim is only 9x9).

1a) Currently, there is a hard-limit of 10,000,000 claim blocks per player.

 

2) There is no maximum size; however claims cannot be smaller than 10x10.

 

3) as originally answered by TWSG //

   

Player can abandon their claims in return for claim blocks. However, the return rate is 75%. Thus, if a 10x10 claim is abandoned (i.e. removed) the player will only get 75 claim blocks back.

 

The above information is SUBJECT TO CHANGE.

There are 3 steps one must take to profit in today's economy: 1.) Learn from lessons taught by others 2.) Don't give away everything you know.
June 17, 2014
10:28 am
LightWarriorK
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A slight clarification to the number of blocks that can be held.  There is no maximum number that can be held at one time.  Active players (digging or building, not afk or chatting) will receive 100 blocks per hour (tallied in increments of 5 minutes, so around 8.33 blocks ever 5 minutes of active play)

But at any time you can purchase additional blocks, Go nuts.

As TSWG stated, all this is subject to change as we move forward.

"Awake, oh man, and be wise." -Thoth
June 17, 2014
11:58 am
SpyBorg
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Thanks TSWG and LKW for the explanations :)

 

And thanks to the staff behind the scenes making it happen :D

June 17, 2014
12:13 pm
Emulated
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I've added these questions into the Arda FAQ. If you have any more questions, please ask here. It is our intention to ensure there are no remaining questions or concerns come launch day.

Anthony Hughes

#Vetra
June 17, 2014
2:10 pm
Frenchy
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EXCITED!

 

However, I have a few questions:

 

Considering that we are losing the ability to res tp, would it be possible to have tp cooldown removed or lowered for donors who had access to res tp?

 

Will it be possible to have the message from GriefPrevention (Where it spams you every time you aren't building in your zone) disabled for a specific individual?

 

Are the blocks paid for for GriefPrevention individual blocks, or does a "Block" counts as an entire Y column? (Ex: If you claim a block at X: 192 and Z: -32, will it protect from layer 1 to 255 for 1 shilling, or will you have to pay for each individual block?)

 

On the Arda map, I haven't seen a Mesa biome. Will it be possible to create red sand with a custom formula, considering it is a very limited resource?

 

Also, will Tony be nerfed?

June 17, 2014
2:16 pm
Frenchy
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Another question: Will we be able to move a shop from Vetronia to Arda? This would help with item transportation.

June 17, 2014
2:21 pm
LightWarriorK
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Frenchy said
Another question: Will we be able to move a shop from Vetronia to Arda? This would help with item transportation.

Yes.  Functionality was added to shops specifically for Arda to allow the movement of shops between worlds.  There will be a small fee to do so, I don't know if it's been established yet (if it'll be other than the normal shop move fee of 400 shillings, iirc).

"Awake, oh man, and be wise." -Thoth
June 17, 2014
2:30 pm
LightWarriorK
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Frenchy said
Considering that we are losing the ability to res tp, would it be possible to have tp cooldown removed or lowered for donors who had access to res tp?

 We'll discuss that.  No promises.

Will it be possible to have the message from GriefPrevention (Where it spams you every time you aren't building in your zone) disabled for a specific individual?

We'll check on that.  It may not be disabled, but maybe limited.

Are the blocks paid for for GriefPrevention individual blocks, or does a "Block" counts as an entire Y column? (Ex: If you claim a block at X: 192 and Z: -32, will it protect from layer 1 to 255 for 1 shilling, or will you have to pay for each individual block?)

It will automatically Claim the entire column, but will only protect from 255 to like 60, I think.  As stated in the FAQs, as you dig or build downward, the protection will automatically extend with you.  This is to allow folks to still mine under player Claims.  But don't worry, they can't place a Claim under yours, and if you want to prevent mining, just dig down to bedrock when you make the claim.

On the Arda map, I haven't seen a Mesa biome. Will it be possible to create red sand with a custom formula, considering it is a very limited resource?

There is no Mesa biome, sorry.  With large biomes, even at 30k x 30k, it took a lot of seeds to find one that had the variety Arda does.  Red sand, like the new 1.8 stone types, will be generated in Resource Worlds (OR/SR).  We WILL have a new OR for 1.8, and it will be non-Amplified, so it is more likely to have a large-sized Mesa.

frelling will know more about custom formulas, I will let him speak on that part.

Also, will Tony be nerfed?

We have bound Tony in Nerf foam.  It's funny to see.  No promises on whether he'll get free, though. Wink

"Awake, oh man, and be wise." -Thoth
June 17, 2014
2:43 pm
Frenchy
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Also, is it possible to get a map of Arda without the Vetronia equivalent and the giant logo on it? I just want to make a primitive scouting of the land.

June 17, 2014
2:56 pm
TSWG
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Frenchy said
Also, is it possible to get a map of Arda without the Vetronia equivalent and the giant logo on it? I just want to make a primitive scouting of the land.

When Arda goes live, so shall the map.

There are 3 steps one must take to profit in today's economy: 1.) Learn from lessons taught by others 2.) Don't give away everything you know.
June 17, 2014
6:18 pm
summertree
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Is it possible to make claims and subdivisions that are not rectangular?  (Example: a octagonal outline.)

June 17, 2014
7:25 pm
LightWarriorK
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summertree said
Is it possible to make claims and subdivisions that are not rectangular?  (Example: a octagonal outline.)

Not at this time.  We're still restricted to cuboids.  Your alternative is to have multiple claims adjacent to each other, forming a rough non-cuboid shape.  There is no limit to the size or number of claims you can have (other than a MAX 10 million surface blocks), however they must be at least 10x10.

"Awake, oh man, and be wise." -Thoth
June 18, 2014
5:24 am
Okarim
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Interesting, yesterday it still said the limit was equal to the one you have now, but now claims are unlimited? I like that change. :) It makes for a nice more flexible setup, avoiding square cities. Of course the downside is that if you want to extend one underground, you must do so for each desired claim separately.

 

Max 10m blocks? Whelp, that's one day going to be a problem for Vetra. :P

June 18, 2014
6:53 am
LightWarriorK
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All items are subject to change at a moment's notice, and nothing that has been said should be considered by players as "binding," just "current."  Even the Rules of VeteranCraft are subject to change, and Staff can make a decision counter to the Rules when the situation calls for it.

I'm not sure if that's really a downside, as all you have to do is dig a hole down to bedrock.  A 1x1 shaft and the entire claim extends.  Even multiple claims would only take a few minutes to do.

Remember that the 10 million claim block limit is just surface area. X and Z.  Extended to sky and bedrock, that's 2.55 billion individual blocks. If we were still on Res, that would cost 255 million shillings to protect. I doubt any player will need more than that, ever.  And even if they do, we can always revisit the maximum, maybe.

A single 10 million block claim is about 3162 squared.  That's approximately 16 Vetran Peninsulas, or 28 Highmoor Regions, or 100 Capetown Peninsulas, or 12 Vetropolis Islands.  Point is, I don't believe the claim limit will ever really be an issue.

"Awake, oh man, and be wise." -Thoth
June 18, 2014
7:03 am
meatbawllz
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Also not sure if you knew, Oka, but the way GP works is it automatically goes from bed to sky so you're only thinking in terms of x y. So a gp "block" is 1x1x256 blocks really. At 1 shilling, it still beats the price of res, which would be 25.6 shillings for the same amount of claim. One of the reasons we made Arda insanely huge is to avoid concern of having people on top of each other, so the bed to sky shouldn't be an issue, and if it is, it'll be something we get used to.

Founder and owner of VeteranCraft. "He who says he can, and he who says he can't, are both usually right." -Confucious
June 18, 2014
7:06 am
LightWarriorK
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Frenchy said
Will it be possible to have the message from GriefPrevention (Where it spams you every time you aren't building in your zone) disabled for a specific individual?

To update:  The warning message is set for every 30 blocks placed outside a Claim.  The warning doesn't go off for "trash blocks," but what's on that list is still being considered.  It won't be removed completely, as we 1) prefer folks build inside claims, and 2) protect players who aren't paying attention.

"Awake, oh man, and be wise." -Thoth
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