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Minecraft 1.9 Update Begins
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March 5, 2016
9:57 pm
frelling
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We're working on setting up the BungeeCord hub world and the temporary 1.9 world.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 5, 2016
10:14 pm
frelling
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Ugh, now is seems that Time Warner does want to play nice. Figures that the one time I need a good solid connection, they decide to have problems (Murphy?). Hoping that this is only temporary. Worst case, we head into the office.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 6, 2016
3:03 am
frelling
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Took a while, but Time Warner got its act together. The VC Hub and 1.9 world have been created. However, we are still fiddling with some technical difficulties getting BungeeCord to do what we want. We'd rather do it right, rather than just winging it to get something up. Time to RTFM, once some much needed sleep has been had.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 6, 2016
11:27 pm
frelling
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Progress today is a bit slower than expected. Mudwog had to deal with a family issue that took most of the day and with the corporate tax filing date approaching, I'm starting to get more calls for advice from associates that are too cheap to hire an accountant KissKiss

As I mentioned previously, the Hub and Spigot 1.9 world are ready. We decided last night that rather than just letting people loose without anything else was probably not a good idea. We accelerated the testing and configuration of a few additional plugins. Most are cosmetic like in-game graphics, NPCs, and holographic displays.

We've got Essentials working and are setting up some "survival kit" for members. Unfortunately, we have no choice but to consider a different permissions system (PermissionEx) to bind everything together across multiple servers and avoiding configuration nightmares - welcome to multi-server management. The learning curve of PEX is somewhat steeper than expected; more so because a lack of multi-server examples or tutorials. We're writing them as we're learning Laugh

I will push for a release of Spigot 1.9 no later than Monday 6 PM EDT. Mudwog was a bit hesitant because it would slow our progress having to be more conscientious about server restarts and changes (e.g. wiping inventories, preferences, etc.). However, he does understand that there comes a time to "shoot the engineers" and let our members at it to really flush out any bugs or performance issues.

We have yet to decide on a replacement for iConomy, which has been in dire need to be replaces for several years. If we get that going, we'll also try to get GP or Residence running so that you guys can protect some stuff. Anyways, that it for now. We greatly appreciate your patience.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 7, 2016
11:57 am
frelling
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Okay, it looks like we are probably going to have a minimal deployment of Spigot 1.9 this evening. Murphy was working overtime this weekend leaving a bunch of burning fires on my desk at work; meaning that there goes my vacation day YellThe Spigot 1.9 deployment all depends on us getting PEX to work as we want it to. We're still shooting for the 6PM release as best as we can.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 9, 2016
12:59 pm
frelling
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Wow, what I thought was going to take a day or two, took much longer. One doesn't realize how ingrained permissions are even in a few plugins until one changes the permission pluginFrownFortunately, flexibility and capability of the new permissions made it worthwhile.

While the test world will not sport too many plugins at first - remember we still have to test everything - we added a lot of backend stuff that make managing updates semi-automatic and a breeze compared to the days of old. Who says configuration management is a pain? KissOkay, pain to set up and integrate, but that is it.

We are getting ready to push the test server to our data center. We will have to take Arda down for 30 minutes or so to add it to CM. After that Arda shouldn't be affect by future updates to the test server. Add the test server and getting its initial configuration running will probably take another hour or so thereafter.

For those of you that don't read threads from front to back! This is only an installation of the Spigot 1.9 Test Server. This is not an Arda upgrade. Arda will continue to on Version 1.8 for now.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
March 9, 2016
8:15 pm
tedisvet
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frelling said
Wow, what I thought was going to take a day or two, took much longer. One doesn't realize how ingrained permissions are even in a few plugins until one changes the permission pluginFrownFortunately, flexibility and capability of the new permissions made it worthwhile.

While the test world will not sport too many plugins at first - remember we still have to test everything - we added a lot of backend stuff that make managing updates semi-automatic and a breeze compared to the days of old. Who says configuration management is a pain? KissOkay, pain to set up and integrate, but that is it.

We are getting ready to push the test server to our data center. We will have to take Arda down for 30 minutes or so to add it to CM. After that Arda shouldn't be affect by future updates to the test server. Add the test server and getting its initial configuration running will probably take another hour or so thereafter.

For those of you that don't read threads from front to back! This is only an installation of the Spigot 1.9 Test Server. This is not an Arda upgrade. Arda will continue to on Version 1.8 for now.

Nice to see that the test server is comming online. I was wondering, since it's some sort of beta testing(?), are we allowed to just try and find problems? Purposely break/glitch/bug the game, after which to report it here obviously. I just wanted to know if there is a penalty on doing so.

"Pants? You mean leg prisons."

March 9, 2016
10:59 pm
frelling
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tedisvet said

Nice to see that the test server is comming online. I was wondering, since it's some sort of beta testing(?), are we allowed to just try and find problems? Purposely break/glitch/bug the game, after which to report it here obviously. I just wanted to know if there is a penalty on doing so.

Yes, feel free to try breaking stuff provided that there is malicious intent against your fellow players. A new thread will be opened for feedback and comments.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
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