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Microsoft Getting Into the Mix?
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Topic Rating: +3 (3 votes) 
September 9, 2014
8:04 pm
frelling
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I’m not sure if any one has been following the temper tantrums and dramatics revolving around Bukkit these days, but it’s getting really interesting now on Mojang’s frontline. A few hours ago the following was announced – Microsoft near deal to buy ‘Minecraft’ for $2B based on Microsoft Near Dear to Buy Minecraft Maker Mojang. All I can say is that the petty Bukkit bickering has been suppressed by the sound of an elephant that just walked into the room.

What does this mean for Veterancraft? Who the hell knows? One thing for sure is that if Microsoft does buy Mojang, they will shine a bright light on various gray areas that every non-lawyer, wanna-be expert has wasted millions of keystrokes discussing these past few months. The good news is that we expect clear and precise directions on what services like Veterancraft can and cannot offer. Whether it will upset the apple card remains yet to be seen. But, I know full well that we’ll land on our feet somehow.

For the time being, we will remain at CraftBukkit 1.7.9 and keep all plugins as current as we can. I’m certain that other plugin developers are taken a step back to wait for the dust to settle. At this point, no one knows how this will affect the 1.8 release. For now, it is our plan to have a Vanilla 1.8 server at the ready so as to at least give our members a place to congregate while checking out new features; more on that later. It will be the Wild Wild West for we won’t have any plugins to help with griefing other than whatever abilities are provided out-of-the-box. Meanwhile, we will continue watching from the sidelines as to how this affects Minecraft-variants like CraftBukkit, Spigot, FTB, Tekkit, TerrafirmaCraft, etc.

For now, we’ll just sit on the sidelines and see how this latest “wrench” will affect our community and try to guess how it will all pan out.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
September 9, 2014
10:47 pm
summertree
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Would we treat the vanilla 1.8 server like OR/SR, in that we can harvest from it?  Or would it be entirely separate from Arda/Vet/SR?

September 9, 2014
10:56 pm
frelling
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summertree said
Would we treat the vanilla 1.8 server like OR/SR, in that we can harvest from it?  Or would it be entirely separate from Arda/Vet/SR?

A vanilla 1.8 would be its own server. But we are looking into a few other options... more to come...

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
September 15, 2014
7:16 am
SlocumFamily2
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September 15, 2014
1:38 pm
Adituno
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well. this probably means things will change. some to the better, some to the worse.

i'm not sure if minecraft as we know it will continue to exist.

September 15, 2014
5:39 pm
Zakur_The_Bright
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     This scares me. Microsoft could surprise me, but my opinion of them has been less than ideal as of recent, and it will be very easy for them to screw up and ruin Minecraft. I just hope and pray that Veterancraft can stay together, maybe even as it is. Also, assuming they don't ruin the game, this means that a much bigger company is working on the game now, so we can expect some higher quality updates. They may even improve some of the long-time flaws of the game, such as the annoyance of constant mod updating.

 

Also assuming they don't get rid of mods, of course.

 

-Zakur

"Kindness is a language which the deaf can hear and the blind can see." -Mark Twain
September 15, 2014
7:05 pm
NetherSpartan5
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Aye, good things and bad things can come from this. However, even if Microsoft is a big, liberal company with the "bottom" of computers. I don't believe they will screw up a game that they spent $2.5B on. I think they will listen somewhat to the Minecraftians... hopefully. This isn't the same for servers and mods, as I'm sure they will be hit with something. Lastly, if Microsoft adds something you don't like, tough stuff, Mojang has been adding numerous things I don't like. On top of this, the Beta 1.8 Adventure Update received mixed reviews from fans due to its game changing play, and people still played!

Even though the lore of having the Mojang team run things is gone, and now we look up to big-time names. At the end of the day, it's still the same old, indie sandbox with an infinite world of blocks.
John "NetherSpartan5" Raff

September 16, 2014
3:29 am
Okarim
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One of the things they're likely aiming for, is bringing Minecraft to Windows Phone (wouldn't surprise me if it will include the thing for free) to help break into the smartphone market. This is exactly why they do NOT want to screw up all other versions of Minecraft. Those versions translate to the name being well-known and people wanting to play it, so they need to keep those and keep people interested.

 

As for servers+mods, that's where Microsoft's legal department comes in. I assume they'll be hunting a way to manage this and get more control, while keeping the things that kept Minecraft popular.

September 16, 2014
7:18 am
summertree
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Two things I'm guessing might change are the release schedule, and whether players pay for upgrades.  In the corporate world, free upgrades only come when a company has something like an ongoing support contract.  In the gaming world, generally a new release will come out once a year (or every few years) and is considered either a new version entirely, or an expansion pack.

I wouldn't be the slightest bit surprised to see Minecraft switch to something like this, because we all bought the game for a relatively small amount, and we don't pay a monthly fee to Mojang to play.  Some of us help sponsor the servers we play Minecraft on, because we want to help pay the costs of running them and support the people who make those servers fun (by removing rulebreakers and creating extras, like elevators and wrenches.)  But none of that money goes back to the makers of the game, and Microsoft has to monetize Minecraft somehow.

I really doubt there will be things like in-game purchases or advertising anytime soon.  The existing player base would lose its collective mind, and they can't afford to alienate us, especially if they're going to start charging for upgrades.

September 16, 2014
7:38 am
Okarim
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Legalwise they'll have a big problem with charging for upgrades, since part of the users has been sworn to get everything for free if I recall the old codes correctly. I'd find it more likely for them to set up a monetize-server system where they take a cut.

September 16, 2014
10:44 pm
SpyBorg
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Okarim said
Legalwise they'll have a big problem with charging for upgrades, since part of the users has been sworn to get everything for free if I recall the old codes correctly. I'd find it more likely for them to set up a monetize-server system where they take a cut.

 

Maybe that's what Mojang have been trying to do with Realms ......  Maybe they wanted to stop all private servers so we have to pay them to play on 'their' servers, and needed the big guts from Microsoft to make it happen.......

 

Just a thought

September 17, 2014
1:50 am
Okarim
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Sounds like a crazy conspiracy theory without support in real life, to be honest.

September 17, 2014
7:01 am
SlocumFamily2
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When Electronic Arts bought Maxis, all the SIMS games began to change.  SimCity, Sims, SimEarth, etc.

EA doesn't understand why the game became so popular to begin with.  So they decided they wanted to tell people how EA wanted them to play (in short).  The latest SimCity game was disaster.  They took away some of the biggest fan components of SimCity, such as being able to play off-line.

 

Unless Microsoft is smart, and understand why the game is huge, there indeed a danger of them severely trying to limit player made skins, mods, worlds, etc. 

And I think Summertree hit it bang on the head when she says they will charge for updates.

 

Myself, I am not "scared" per se (we all spend too much time playing this game), but I have a feeling in a couple years I will be thinking back on the good ole days of Minecraft, and searching the internet for not-quite-legal original versions of the game.

September 17, 2014
2:50 pm
summertree
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Interesting article from Wired:
Selling Out Was the Best Thing Minecraft’s Creator Could’ve Done

 

I hope Microsoft's choices with Satya Nadella in charge will be better than what I suspect they'd have been under Ballmer. They just need to understand what's made the game as popular and enduring as it's been so far (open to player-made mods and texture packs, to players creating all sorts videos, multiple vibrant communities, servers that create new content and new ways to play, etc.)  Interfering with those things would be a lot worse than charging for new versions. 

September 17, 2014
4:15 pm
LightWarriorK
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I don't see them charging for updates.  They have yet to do that with the Xbox version.  The only thing that costs extra is DLC like texture packs.

In my own opinion, they're not going to mess with servers, mods, YouTubers, resource packs, etc, for the PC version aside from three areas:

1) Realms: Microsoft has the resources to grow it to the point where it can compete with public servers.  I expect a nominal fee to be in place to access the whole Realms network.

2) EULA: As frelling has said, for good or ill, they will clarify this mess Mojang has started.  Server owners will know EXACTLY how they can and cannot make money to sustain themselves.  I'm hoping they use a good scalpel as opposed to Mojang using a sledgehammer.

3) Minecraft 2: I think it's inevitable.  Minecraft is too widely modded to control enough to ensure long-term profitability.  They'll leave original Minecraft alone probably after 1.9 so Minecraft 2.0 is logical and they can give a really good "final update", servers and players free to play how they wish forever on the old version, but I expect the sequel to be tightly controlled.  You want to play the HD sequel with all the old content AND lots of great new stuff the community has always wanted bu Mojang didn't have interest in adding, you'll do so 1) on Realms and 2) with mods and packs certified by Microsoft.

 

Just my expectation. Cool

"Awake, oh man, and be wise." -Thoth
September 18, 2014
4:21 pm
Pauli90
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Very optimistic. ;)

 

 

At least, I'm curious how µ-soft is going to gain these 2.5 billion dollars back...

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September 19, 2014
7:48 am
LightWarriorK
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Hehe, very nice Pauli.  I have elbows! Laugh

I'm the eternal optimist.

I am pretty sure that they'll have more than enough opportunities to make their money back, and in spades, without charging for updates like 1.9.

Just off the top of my head:

1) Merchandising: if you thought there was a lot before....

2) Realms: Just like they charge $60 per year for Xbox Live Gold, I expect they'll do like $10-20 per year for Realms.  That should more than cover the costs for upgrading, especially if they Pimp Realms like I think, and if Minecraft 2 is exclusive to Realms.

3) Minecraft 2 sales: Gold mine.  I expect it to be announced at E3 2015.

4) Official Certification and Support for developers of mods and texture packs: Like getting on Xbox Live Arcade, there will probably be a fee to be in their systems.

"Awake, oh man, and be wise." -Thoth
September 19, 2014
4:07 pm
frelling
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Pauli90 said
 

At least, I'm curious how µ-soft is going to gain these 2.5 billion dollars back...

That $2.5B also gets them a reasonably sized non-overlapping customer base to which they can cross-sell other games and products.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
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