Guardian Farm Rule Violations | Veterancraft Dedicated Server | Forum

A A A

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 4 characters - maximum search word length is 84 characters

sp_Feed Topic RSS dirt
Guardian Farm Rule Violations
Topic Rating: 0 (0 votes) 
August 12, 2015
12:49 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

This post is VERY belated.  My apologies.

When we updated to 1.8, it was initially unknown that Ocean Monuments (Temples) would pop up in Arda.  It was certainly a surprise to me.  But they did!  Or if they didn't, they at least saw Guardian spawning at the locations where they would have been.

The policy was that Temples in the OR could not be claimed, because they were a limited public resource in our resource world.  They must be maintained for all players.  But the Temples in Arda....those could be claimed, as Arda is for builds.

What staff failed to take into account, was that the "Guardian Farm" designs violate our Build Rules:

  • Do not build structures in/on/across the ocean, natural lakes, or rivers unless the structure is properly supported, the structure you are building is submerged at least 5 blocks under the surface, and/or the shore is solid and looks natural. 

The basic design of these Farms is to have a cube or rectangular box from sea floor to sea level.  The walls of these boxes are sheer, and there is no water on top of them.

Which brings me back to the problem of now we have several Farms in Arda that are in violation with the Rules.

Since it is so belated, and since it is staff's (really my own) fault for not noting the violations or enforcing the rules right away, we're going to be very lenient on this, but we DO want them fixed.  While staff may not have noted that violations would be caused by these Farms, players on VC are expected to know the Rules and follow them without us having to catch you, and these ARE violations of the long-standing Build Rule regarding ocean structures.  So here is what we will do:

Players who CURRENTLY have finished Guardian Farms may either:

  1. Layer as much water on top of the Farm as possible, between 1-5+ layers.  We will allow a Variance in the submerged depth requirement if you can't do 5+ layers without interfering with the function of the Farm.  But you must have at least 1 block of water at sea level, on top of your farm.  More if you can manage it.
  2. Create an island around the Farm.  Maybe require those who use the Farm to put in some materials of sand or cobble or somesuch.  Make the island look natural.  Once you have solid and sloped island with natural contours, you'd be in compliance.  We will allow enough time for these islands to be made, but we do want to see progress.

Players wishing to make NEW Guardian Farms MUST follow the existing build rules, and either have the build submerged 5 or more blocks below the surface, or must build the natural/solid island at the same time that the Farm is built.  Failure to do so from here on out will have the build removed.

 

For those who currently have Guardian Farms, we need to know you exist so your Farm is accepted as existing.  Here is what I would like to see in the form of a response here:

  1. Identification of your Farm.  Coords, Dynmap link, pics, etc.
  2. Help with identifying other Farms you may know about, in case those owners don't see this thread.  Better yet, let them know so they can post here themselves.
  3. A statement of which of the two methods of compliance you intend to do.  If the first one, we need to know if you're unable to submerge the full 5 blocks.
  4. A timeframe for coming into compliance with the Rules.  For islands, we understand this will be longer, but we will need some timeframe.  But look at it this way....while you're working on compliance, the Farm can be active and getting you materials! :)

As I said, we'll be lenient and allow plenty of time for existing Farms to come into compliance, but if we don't see interest or movement in complying, the farms may (and will) eventually be removed.

Lastly, Farms in the OR (or the SR in future updates) will not be required to comply with the Build Rule, so long as the Farm is kept public and open.

This is the decision of VC Staff.  Please feel free to ask any questions if you need clarification, but any posts arguing about the decision itself will be deleted.  Thank you.

"Awake, oh man, and be wise." -Thoth
August 12, 2015
1:25 pm
AdmlAdama
Member
Members
Forum Posts: 111
Member Since:
April 21, 2015
sp_UserOfflineSmall Offline

I appreciate the detailed clarification, understanding and support of the staff. 

As for the submerged option. I currently would need a minimum of 6x6 for the elevator entrance. Is that OK as long as everything else is submerged?  Does it need to look like a small island itself? (If so I'm thinking palm tree :) )

Community Guardian Farm

Location: 2903 61 7464  

http://maps.veterancraft.net/a.....038;z=7464

Method (submerged): Most of the farm can safely be 4 blocks below but I have one area that the redstone forces us to be only 1 block submerged.  To be honest, it's not a big deal for me to rebuild that lower to comply so I'll start on that.

Timeframe: 1 week (Lord willing)Farm.jpgImage Enlarger

sp_PlupAttachments Attachments
August 12, 2015
2:57 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

AdmlAdama said
I appreciate the detailed clarification, understanding and support of the staff. 
 

You're welcome!

As for the submerged option. I currently would need a minimum of 6x6 for the elevator entrance. Is that OK as long as everything else is submerged?  Does it need to look like a small island itself? (If so I'm thinking palm tree :) )

Even a small island needs to go down to the ocean floor.  I would go one of two routes: 1) Create a floating vessel, like a ship, that could serve to house the elevator, or 2) Have an airlock submerged 5 blocks below the surface and start the elevator there, and have a ladder to get from the ocean to the balloon.

Community Guardian Farm

Location: 2903 61 7464  

http://maps.veterancraft.net/a.....038;z=7464

Method (submerged): Most of the farm can safely be 4 blocks below but I have one area that the redstone forces us to be only 1 block submerged.  To be honest, it's not a big deal for me to rebuild that lower to comply so I'll start on that.

Timeframe: 1 week (Lord willing)

Excellent, thanks for the this.  4 blocks is fine, and even the single block submerged only 1 is acceptable.  

Thanks for being accommodating. :)

"Awake, oh man, and be wise." -Thoth
August 12, 2015
3:32 pm
SpyBorg
Essex U.K
Member

Ambassador

Members
Forum Posts: 88
Member Since:
November 10, 2013
sp_UserOfflineSmall Offline

I apologise firstly, I didn't even think of rule breaking :(

My Guardian farm is located at -19128 62 18200

Most of it is under 1 level of water (so nobody could drown in my claim) but I can make it 5 levels (does this include the outer walls ?) I can submerge the outer walls to under 5 levels of water too.

I too have an entrance leading from the surface, it is 4x4 and filled with water (about 30 levels of water)

Timeframe = I was currently working on another project, but will put that on hold for now, depending if I can get online (I don't play everyday) 1 maybe 2 weeks ? I hope this is fine with Staff.

Thank you :)

guardian_spawner.jpgImage Enlarger

sp_PlupAttachments Attachments
August 12, 2015
4:10 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

SpyBorg said
I apologise firstly, I didn't even think of rule breaking :(

My Guardian farm is located at -19128 62 18200

Most of it is under 1 level of water (so nobody could drown in my claim) but I can make it 5 levels (does this include the outer walls ?) I can submerge the outer walls to under 5 levels of water too.

I too have an entrance leading from the surface, it is 4x4 and filled with water (about 30 levels of water)

Timeframe = I was currently working on another project, but will put that on hold for now, depending if I can get online (I don't play everyday) 1 maybe 2 weeks ? I hope this is fine with Staff.

Thank you :)

Thank you.  Yes, if you can manage 5 levels, please do so, even the outer walls.  For the entrance please see the previous recommendation, either a boat or a fully-submerged airlock.  The timeframe is fine.  Thanks!

"Awake, oh man, and be wise." -Thoth
August 12, 2015
4:10 pm
AdmlAdama
Member
Members
Forum Posts: 111
Member Since:
April 21, 2015
sp_UserOfflineSmall Offline

Excellent. I'll leave the one as it is and then do the 4 for the rest.  I'll put a ship where the elevator is and the balloon currently there will be tethered to it 

August 12, 2015
4:37 pm
Pauli90
Member
Members
Forum Posts: 132
Member Since:
September 18, 2011
sp_UserOfflineSmall Offline

Hello. So, I do also have a little guardian farm around 4400; y; 740.

http://maps.veterancraft.net/a.....#038;z=745

It's basically a hole in the ocean floor with a sign ceiling to keep out a lot of ocean above it. Guardians slowly sink into the hole and get burnt. (There has never been a temple in that spot.) However, I've to confess that the hole is partially covered with a dirt layer, because I read that the spawning chance would increase, if there's an intransparent block between the spawning block an the sky. While the layer has even still 6 blocks of water above it, it is, more or less, floating. Sorry. Embarassed If you demand, I can quickly remove it. Although, I'd prefer to simply add some walls, so that the dirt layer is the actual ceiling of my farm and no longer floating. If you want me to do so, I'd need like one or two weeks as I'm not a 24/7 player.

Thank you!

2015-08-12_22.11.00.jpgImage Enlarger

sp_PlupAttachments Attachments
Back in my day zombies dropped feathers!
August 12, 2015
4:54 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

Pauli90 said
Hello. So, I do also have a little guardian farm around 4400; y; 740.

http://maps.veterancraft.net/a.....#038;z=745

It's basically a hole in the ocean floor with a sign ceiling to keep out a lot of ocean above it. Guardians slowly sink into the hole and get burnt. (There has never been a temple in that spot.) However, I've to confess that the hole is partially covered with a dirt layer, because I read that the spawning chance would increase, if there's an intransparent block between the spawning block an the sky. While the layer has even still 6 blocks of water above it, it is, more or less, floating. Sorry. Embarassed If you demand, I can quickly remove it. Although, I'd prefer to simply add some walls, so that the dirt layer is the actual ceiling of my farm and no longer floating. If you want me to do so, I'd need like one or two weeks as I'm not a 24/7 player.

Thank you!

Adding some walls will be fine, Pauli, thanks!

"Awake, oh man, and be wise." -Thoth
August 12, 2015
7:40 pm
lagged
Member

Bishop

Members
Forum Posts: 24
Member Since:
July 14, 2012
sp_UserOfflineSmall Offline

I've got a sort-of guardian farm at this location:

http://maps.veterancraft.net/a.....#038;z=220

  • The monument building itself is in pretty much the same state as when I found it (half-missing), and I built it in a way that I could just take it back down fairly easily if I had to.
  • There are gravel walls around the whole thing that are submerged 5 blocks below the surface (but the naturally-occurring ocean monument's top is not five blocks below the surface).  There's no ceiling.
  • The whole monument, from its base to the surface, is still filled with water.
  • I dug out about a quarter of the ocean floor where the monument was missing and put up a layer of signs.  I drained out a few layers below the signs to funnel the guardians into a kill-zone.

Is there anything obvious that I'd need to fix here to get into compliance?  I was making an effort to keep it relatively inconspicuous on the minimap.

 

There's another guardian farm (not mine) that's due west of mine, but I've forgotten whose it is:

http://maps.veterancraft.net/a.....#038;z=118

August 13, 2015
12:47 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline

lagged said
I've got a sort-of guardian farm at this location:

http://maps.veterancraft.net/a.....#038;z=220

  • The monument building itself is in pretty much the same state as when I found it (half-missing), and I built it in a way that I could just take it back down fairly easily if I had to.
  • There are gravel walls around the whole thing that are submerged 5 blocks below the surface (but the naturally-occurring ocean monument's top is not five blocks below the surface).  There's no ceiling.
  • The whole monument, from its base to the surface, is still filled with water.
  • I dug out about a quarter of the ocean floor where the monument was missing and put up a layer of signs.  I drained out a few layers below the signs to funnel the guardians into a kill-zone.

Is there anything obvious that I'd need to fix here to get into compliance?  I was making an effort to keep it relatively inconspicuous on the minimap.

 

This is fully in compliance right now.  Thanks!

There's another guardian farm (not mine) that's due west of mine, but I've forgotten whose it is:

http://maps.veterancraft.net/a.....#038;z=118

I'll check it out, thanks.

"Awake, oh man, and be wise." -Thoth
August 13, 2015
4:25 pm
FrankBlackfire
Brasil
Member

Ambassador

Members
Forum Posts: 11
Member Since:
May 16, 2014
sp_UserOfflineSmall Offline
11sp_Permalink sp_Print
0

Hello,

My Guardian Farm is located at -9655, 66, 13095.

My question is: by natural-looking island, does it have do keep the edges right to the bottom, or can I do a natural-looking island, supported by unnatural pillars, like obsidian+glass?

In that case, I would simply reproduce an similar-sized island from Outer Reaches, and keep my gorgeous Sea Windows.

 

Thanks.

August 13, 2015
4:39 pm
LightWarriorK
Aelfheim, Arda
Moderator
Members


Viceroy


Senior Mod
Forum Posts: 2134
Member Since:
June 1, 2012
sp_UserOfflineSmall Offline
12sp_Permalink sp_Print
0

FrankBlackfire said
Hello,

My Guardian Farm is located at -9655, 66, 13095.

My question is: by natural-looking island, does it have do keep the edges right to the bottom, or can I do a natural-looking island, supported by unnatural pillars, like obsidian+glass?

In that case, I would simply reproduce an similar-sized island from Outer Reaches, and keep my gorgeous Sea Windows.

 

Thanks.

If it's supported by unnatural pillars then it's not natural. Wink  No, sorry, for Arda, a natural-looking island needs to go all the way to the sea floor, and be solid.

"Awake, oh man, and be wise." -Thoth
August 15, 2015
1:46 pm
AdmlAdama
Member
Members
Forum Posts: 111
Member Since:
April 21, 2015
sp_UserOfflineSmall Offline
13sp_Permalink sp_Print
0

The Community Guardian farm is now filled in with a Fishing Trawler as the floating entrance to it (with elevators)

Location: 2903 61 7464

August 21, 2015
5:21 pm
SpyBorg
Essex U.K
Member

Ambassador

Members
Forum Posts: 88
Member Since:
November 10, 2013
sp_UserOfflineSmall Offline
14sp_Permalink sp_Print
0

balloon.jpgImage EnlargerLightWarriorK said

SpyBorg said
I apologise firstly, I didn't even think of rule breaking :(

My Guardian farm is located at -19128 62 18200

Most of it is under 1 level of water (so nobody could drown in my claim) but I can make it 5 levels (does this include the outer walls ?) I can submerge the outer walls to under 5 levels of water too.

I too have an entrance leading from the surface, it is 4x4 and filled with water (about 30 levels of water)

Timeframe = I was currently working on another project, but will put that on hold for now, depending if I can get online (I don't play everyday) 1 maybe 2 weeks ? I hope this is fine with Staff.

Thank you :)

Thank you.  Yes, if you can manage 5 levels, please do so, even the outer walls.  For the entrance please see the previous recommendation, either a boat or a fully-submerged airlock.  The timeframe is fine.  Thanks!

I have re-built the roof of the guardian farm to -5 levels under water, and built a platform with access for other players arriving by boat around the farm entrance, also I have built a balloon that I intend to make into a teleport balloon.

sp_PlupAttachments Attachments
August 23, 2015
3:22 pm
AdmlAdama
Member
Members
Forum Posts: 111
Member Since:
April 21, 2015
sp_UserOfflineSmall Offline
15sp_Permalink sp_Print
0

LWK, Per our discussion online here's the pictures showing the completed work.2.jpgImage Enlarger3.jpgImage Enlarger1.jpgImage Enlarger

sp_PlupAttachments Attachments
November 8, 2015
1:17 pm
AdmlAdama
Member
Members
Forum Posts: 111
Member Since:
April 21, 2015
sp_UserOfflineSmall Offline
16sp_Permalink sp_Print
0

As an FYI making the farm a natural island is now fully completed

Forum Timezone: America/New_York

Most Users Ever Online: 117

Currently Online:
17 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Emulated: 3206

ryanpitts: 1300

Dalferes: 746

Pherian: 660

Okarim: 591

Member Stats:

Guest Posters: 10

Members: 2334

Moderators: 3

Admins: 2

Forum Stats:

Groups: 8

Forums: 45

Topics: 6224

Posts: 27345

Newest Members: karinex, kelleyua11, nelsonss1, francesvb69, dzlar, Ruwlen, Al1funNUT, rosalindux69, teduy3, Migelen, salvadorpq3, kristiegy11, MarinaBaift, FilipUnets, lynnecx69, claytonnz16, qwtuchphyo, genevieveng18, nitagb1, thomaspk2

Moderators: terrorisly: 424, mudwog: 127, LightWarriorK: 2134

Administrators: meatbawllz: 2475, frelling: 3253