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Something buggy with Residence?
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June 26, 2012
10:19 pm
LightWarriorK
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I've been having a problem with Residence, specifically the selection tool.

Screenshot of the problem:

Image Enlarger

Cry As you can see, from the selection of the coordinates, it should be 3x, 4y, 3z.

However when I check it with /res select size, I get what you see there, only the y has been registered.

It's not constant, sometimes it'll work and sometimes it won't.  I know it's not how I select the cuboid, because the point coordinates are right.

Does anyone know what's up, is this a known or new issue?  And is there a way to workaround/fix it?  Thanks!

 

Update Edit:  I finally got it to work, but I had to make a bunch of different selections, alternate cuboids of the area I needed, until one of them gave the full space.  I'm not sure where the bug is, but it just doesn't seem to like certain selections sometimes, I guess.

"Awake, oh man, and be wise." -Thoth
June 26, 2012
11:09 pm
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I had this issue a few days ago while subzoning some chests for a worker. I thought it was just something I was doing wrong as no one else on was having an issue. The only advice I could give would be to open a support thread so one of our Tech could take a look, but you've already done that so I'll just hush.

I guess this is just me confirming an issue and saying thank you for seeking help when you find one.

Anthony Hughes

#Vetra
June 26, 2012
11:15 pm
ryanpitts
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I have also been having trouble with Residence actually, but I have completely forgotten to say something about it. When trying to add onto an existing residence (/res area replace name name or /res area replace name) it doesn't work, and just says "/res ? for more info."

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June 27, 2012
3:01 am
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I believe the new command is just /res area replace Residence Areaname.

Try that?

Anthony Hughes

#Vetra
June 27, 2012
3:49 am
Okarim
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I tested area replace a few days ago and it worked fine for me, strangely enough. :<

 

As for selection problems, one thing you can try is using the /res select expand command. If you do so, ALWAYS use /res select coords, so you can verify you didn't run into another bug. It was mainly the x-direction giving issues in the past.

June 27, 2012
8:43 am
hannahbrian
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I looked on the Residence plugin site under their ticketing system and didn't see anyone opening tickets for an issue like this.  I know you are saying it's not happening every time, but would you be able to list the steps taken that gives these kind of results?  The easiest way to get traction on this is if we can reproduce it.  If we can provide a list of steps that will lead to this odd result, it will be easier to find where the problem is happening.

In the meantime, do like Oka suggests and check your /res select coords before doing anything final.

Also, Light - I'd be curious when you run into this issue, can you also run a /res select coords (in addition to the /res select size) and see if it matches up with the coords you selected?  I'm just wondering if /res select size is bugged.  Maybe you really did select the area you meant to, but the size reported doesn't match up?  Or, is your selection overlapping another residence/subzone?

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June 27, 2012
9:14 am
LightWarriorK
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I didn't know about /res select coords (is it on the guide/wiki?), but I will try it when I get home tonight. Thanks.

As for the steps, how many steps are there to select a cuboid?  I would left-click first, and then right-click the other.  The workaround to fix it was done by alternating which corners were selected and in which order (there would be 8 options) until one of them worked.

The selection was completely inside the Highmoor Residence, since it was for a subzone.  It was near, but not abutting, other subzones.  At all times there was at least one block in-between the zones.

/res select size isn't what's bugged, though, since I found this problem by losing the subzones I was creating (since they were a few blocks, sometimes out of reach.  When I ran a /res area listall Highmoor.[subzone] query, that's when I saw the coordinates of the subzone and knew it was wrong.

Thanks!

"Awake, oh man, and be wise." -Thoth
June 27, 2012
9:35 am
hannahbrian
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LightWarriorK said

I didn't know about /res select coords (is it on the guide/wiki?), but I will try it when I get home tonight. Thanks.

Hmm, I'm not sure if it's on the wiki yet.  It's not on the main wiki for the actual Residence plugin - that might be out of date on their end.
I usually just run /res select ? and /res select ? 2 which gives a quick help on the commands.

 

As for the steps, how many steps are there to select a cuboid? I would left-click first, and then right-click the other. The workaround to fix it was done by alternating which corners were selected and in which order (there would be 8 options) until one of them worked.

Well, I mean, did you select the primary corner, and then do anything else before selecting the secondary corner? After you selected the 2 corners, did you run any other commands before running /res select size ? Things like that...

The selection was completely inside the Highmoor Residence, since it was for a subzone. It was near, but not abutting, other subzones. At all times there was at least one block in-between the zones.

This is also good information. Do you know if this only happens when selecting subzones? (creating a selection inside an existing residence)

/res select size isn't what's bugged, though, since I found this problem by losing the subzones I was creating (since they were a few blocks, sometimes out of reach. When I ran a /res area listall Highmoor.[subzone] query, that's when I saw the coordinates of the subzone and knew it was wrong.

Okay - that was just a guess on my part. I was secretly hoping /res select size was just mis-calculating something wrong, but the selection was actually okay :)  

I'll be trying this stuff out tonight, but the extra information helps a lot.

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June 27, 2012
9:45 am
LightWarriorK
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Thanks!  If I can provide any more, I will.

hannahbrian said Well, I mean, did you select the primary corner, and then do anything else before selecting the secondary corner? After you selected the 2 corners, did you run any other commands before running /res select size ? Things like that...

No, especially when I was sure something was wrong, I didn't deviate from the steps.  Of course, other people were chatting and doing things, but I would hope that didn't cause it.

This is also good information. Do you know if this only happens when selecting subzones? (creating a selection inside an existing residence)

I haven't been creating other residences a lot.  I do know that when I expanded Highmoor to its current size last week, for some reason it moved it 60 blocks too high, but I figured that was my error with the expand and shift functions I was using to do it.  It may not be the same problem.

"Awake, oh man, and be wise." -Thoth
June 27, 2012
9:55 am
hannahbrian
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Cool - that's pretty straight forward.  I'll try to reproduce this and see where we can go from there.

Thanks!

Life is what happens while we are busy making plans
June 27, 2012
1:40 pm
Okarim
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Couldn't reproduce at first, but got into the same problem when trying to use res select size to see how big a ship was. Ended up mashing left 3 times on 1 block, then rightclicking... And whenever I leftclicked again after that, the original leftclick point had become the new rightclick point...

June 27, 2012
2:43 pm
hannahbrian
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I wasn't able to reproduce this at first.  If you just logon, and select an area, it's fine.  I came back to the forums to state this.  Then I saw Oka's post and thought I'd try again.  I selected a small 2x2 area, but it said my X-size was 13.  Digging in, my old secondary corner became my new primary corner (even though when I selected the new one, it displayed the correct coordinates).

So it looks like when you are selecting something with the tool, it might be remembering previous points?  I still can't figure out exactly what is going on, but it looks like it's retaining old points somehow.

I'll keep digging in.

Life is what happens while we are busy making plans
June 27, 2012
2:57 pm
hannahbrian
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Yeah, I can't always reproduce this.  Sometimes it works okay.  But I did what Oka did, and I left-clicked the first corner, right-clicked the first corner, left-clicked the first corner, and then finally went to the second corner and right clicked.  That seems to produce correct results each time...

I think by left,right,left clicking the first corner, you ensure that all "historical" points are set to your first corner.

Definitely looks like something is up though, and we'll look into that more.

Life is what happens while we are busy making plans
June 27, 2012
10:53 pm
frelling
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I believe this is related to the same problem that Okarim point out a couple of months ago when we were all busy ressing train tunnels and such. In particular, this was the case when expanding selections and they would expand in the opposite direction. Part of this is due to the 90 degree shift in coordinates and someone forget to swap our sines with cosines - and vis versa - in all orientation calculations. There is another less obtrusive bug when selection coordinate are adjusted - say you select two corners and then decide to select different corners. Again, its not a 100% repeatable. Bekvon's list of participating authors has been in flux for some time and there is no indication of when the complete rewrite - Residence 3.0 - will be released. I will take a look at the most recent source code and see if I can nail this down once and for all.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
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