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Residence
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June 10, 2013
3:21 am
seizetheday
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I was trying to remove a subzone in my residence.. and it asked me if i wanted to remove the whole residence using /res confirm.. obviously i didnt want to.. so i tried to move over a space and type in /res remove again.. it removed the WHOLE residence. i spent 150k ressing it. i wonder if there is anyway to get it back.. /res remove and /res confirm are two completely different terms. if not it looks like the government will be getting a donation of lots of goodies.

#YOLO - Drake
June 10, 2013
6:36 am
frelling
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seizetheday said
...if not it looks like the government will be getting a donation of lots of goodies.

If you feel the need to add threats of leaving then please, there is the door, don't let it hit you on the way out, and save me the time looking into this pilot/plugin error.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 10, 2013
6:39 am
seizetheday
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Im sorry. i was very upset when i posted this. i was not thinking straight. my apologies.

#YOLO - Drake
June 10, 2013
6:51 am
frelling
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Apology accepted. I will look into it. From your description it sounds like a plugin error. Hopefully, I can duplicate this and offer a patch to Residence's developer. If so, I'll try to restore the residence. However, if it turns out to be pilot error, you are on your own.

 

EDIT:  I won't be able to address this until later in the day.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 10, 2013
6:56 am
frelling
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I will also need to know that names of the residences involved.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 10, 2013
7:18 am
seizetheday
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The name of the residence is Mundelein

#YOLO - Drake
June 10, 2013
7:21 am
meatbawllz
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Did you type "/res remove Residence.Subzone"? I've done this many times even recently with success - in Vetropolis. I just want to make sure you typed in the res and the subzone before frell goes on a wild goose chase. I don't think just standing in the subzone and typing 'res remove' distinguishes the subzone.

I understand your frustration, that could be upsetting. We'll figure it out.

Founder and owner of VeteranCraft. "He who says he can, and he who says he can't, are both usually right." -Confucious
June 10, 2013
7:39 am
Okarim
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I used "/res remove", without listing the exact subzone, quite a few times while standing in the subzone in the past. It worked fine then (even when it still claimed it killed the entire subzone), so I let seize test it and it still works like that. Of course "/res remove Residence.Subzone[.Subsubzone[.Subsubsubzone]]" is a smarter way of doing it. He also did a few more tests, he's going to post on those.

June 10, 2013
7:41 am
seizetheday
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yes it does distinguish i have proof on a video. and the problem was i typed in res remove and when it said you had to type in /res confirm.. /res remove just removed the whole residence without me even confirming it to begin with. it wont let me upload the video even though it is avi.. so uhh idk.

#YOLO - Drake
June 10, 2013
8:12 am
Okarim
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Seize's video, Zipped (14 meg) and video itself (56 meg).

 

Edit: Fixed relative urls.

June 10, 2013
8:49 am
frelling
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Thanks for the video. Without seeing it I was wondering why you kept a video log of your Minecraft session Laugh, but then saw that you were just recreating the issue.

I have confirmed the same on our test server. Now to figure out where the Residence command logic is failing.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 10, 2013
9:07 am
seizetheday
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so my question is... is it infact a problem with residence? or what?

 

Edit: if so thats... actually really interesting

#YOLO - Drake
June 10, 2013
9:18 am
LightWarriorK
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I''ve come across this before....only frell knows whether it's something that's a "problem."

The /res remove command CAN be used as the confirm command, basically a repeat of the command serves as confirmation.  I've done that before, and for a while that's how I did my Res'es.

My guess is that Res is looking for the confirm command before it looks for a new command.  So if the commands are the same, it would use it for the confirmation.  Even if you're not in the same area.

In theory, using any other command should wipe out the remove, so the confirmation duplicate wouldn't work, and you'd be able to restart the removal in a proper setting.

That's just my 3rd-party view of the matter.  I admit that I do consider myself a usage expert of Res, though not for coding. (I've continued to do complex Res'ing of Highmoor even without the Dynmap, including expansions, additions, and removals.)

"Awake, oh man, and be wise." -Thoth
June 10, 2013
10:02 am
seizetheday
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so basically.. its a pilot error. =/. bah. shoulda been more careful.

 

Edit: atleast ill have plenty of quartz to sell lol

#YOLO - Drake
June 10, 2013
10:19 am
Okarim
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v2.4.0

  • "/res remove" now requires confirmation using the "/res confirm" command, before removing a residence.

The Residence wiki does not mention using /res remove a second time. This, and the fixing of the message given when trying to remove a subzone, are the only things I could find there related to the remove command working.

June 10, 2013
10:24 am
frelling
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seizetheday said
so basically.. its a pilot error. =/. bah. shoulda been more careful.

 

Edit: atleast ill have plenty of quartz to sell lol

True, technically it is a pilot error, but in all seriousness, had that happened to me, I'd have cursed the developer's name to kingdom come myself. Fortunately, T00thPick1 - the current maintainer of Residence - is a good egg. I have submitted a Pull Request to fix this issue by adding additional safeguards. I think that I speak for all, even those seasoned Residence veterans that we all would have expected a confirmation request again.

I could not in good conscience write this off as an RTFM-failure, so I will restore your residence. However, rather than fiddling with Residences configuration files - which are finky beasts themselves - I will just recreate the Residence for you. I have also uploaded a patched version of Residence to safeguard against this "feature." The only question is whether T00th will accept the fix.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
June 10, 2013
10:26 am
seizetheday
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<3 i love you frell. and thank you.

#YOLO - Drake
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