Spawn FPS Lag. | Suggestion Box | Forum

A A A

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 4 characters - maximum search word length is 84 characters

sp_Feed Topic RSS dirt
Spawn FPS Lag.
Topic Rating: 0 (0 votes) 
August 18, 2013
9:51 am
vEchozZ
Wales, United Kingdom
Member
Members
Forum Posts: 292
Member Since:
February 15, 2013
sp_UserOfflineSmall Offline

I, and many others, have recently experienced dramatic FPS drops at spawn. I believe it is coming from the huge amount of entities in the Merchant Hall. It started OK, but as more people are purchasing shops, it is getting worse. It is becoming far too bad. I believe by looking at the sky, your FPS goes up, it happens to me, at least. So, I done a test.

  1. On top of the spawn tower, looking straight = Around 90 FPS (My usual)
  2. On the ground in the spawn plaza, looking straight = around 20 FPS.
  3. Looking at the merchant hall, ground = About 11 FPS

 

As you can see, it gets worse as we look more towards to Merchant Hall.

This lag at spawn is the ONE reason I hardly go there anymore. :( .

This is also not good for new players, they might think "This server is really laggy...." or "This server is so bad because I get bad FPS!" or something along the lines. I am NOT saying that. There are several ways to solve this problem, here are some I thought of, and maybe others have too.

  • Not have item frames in the Merchant Hall. Myself and many others believe this is a good idea as it is the item frames which are causing alot of lag at spawn.
  • Limit the amount of frames per shop.

 

What FPS do you guys get at spawn? As you can see, I get bad fps. Otherwise, I generally get about 80-110 (around 200 on Superflat worlds)

What do you guys think could be done about this situation? It is getting worse as more shops are being purchased! 

Thanks for reading! :D

Updated-echoz-banner.png
August 18, 2013
9:57 am
Danweldore
Amsterdam
Member
Members
Forum Posts: 206
Member Since:
April 5, 2013
sp_UserOfflineSmall Offline

My test results:

1: 68 fps

2: 26 fps

3: 17 fps

My solution to this is, as u already said, limit the amount of item frames per shop. And i would say around 4-5 item frames.

Afbeelding12.png
August 18, 2013
5:09 pm
Emulated
Canada!
Member
Members


Staff Alumni
Forum Posts: 3206
Member Since:
February 1, 2012
sp_UserOfflineSmall Offline

I've moved this thread to the suggestion box as it is a more appropriate place for it. I will be honest, I don't notice any extra lag at the merchant hall. I drop from 60 (I use VSync) to 40 FPS - not a visually noticable difference. Please refrain from posting your FPS counts here... staff will look into the issue and hopefully a resolution may be reached.

Anthony Hughes

#Vetra
August 18, 2013
6:14 pm
Spentxlr8tion
Texas
Member
Members
Forum Posts: 163
Member Since:
November 4, 2011
sp_UserOfflineSmall Offline

Wow, y'all are lucky... I get like 5 fps anywhere I go in spawn.

August 20, 2013
9:58 am
Frenchy
Member

Viceroy

Members
Forum Posts: 184
Member Since:
June 23, 2013
sp_UserOfflineSmall Offline

I only get like 100 FPS at spawn. But I agree that there should be a 5 item frames limit for each shop

August 20, 2013
11:55 pm
frelling
Senior Tech
Forum Posts: 3264
Member Since:
August 18, 2011
sp_UserOfflineSmall Offline

What part of

Emulated said
Please refrain from posting your FPS counts here... staff will look into the issue and hopefully a resolution may be reached...

did Spent and Frenchy not get? Frown

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
August 21, 2013
8:36 am
Frenchy
Member

Viceroy

Members
Forum Posts: 184
Member Since:
June 23, 2013
sp_UserOfflineSmall Offline

My bad, didn't read the post.

August 21, 2013
2:23 pm
Emulated
Canada!
Member
Members


Staff Alumni
Forum Posts: 3206
Member Since:
February 1, 2012
sp_UserOfflineSmall Offline

The lag caused by item frames is client side, not server side. While this may affect a player's FPS, a player's CPU resource management and internet service are outside of our control. If you're looking for a quick and easy fix for this issue, I suggest Kabo's item frame fix here.

Anthony Hughes

#Vetra
Forum Timezone: America/New_York

Most Users Ever Online: 442

Currently Online:
20 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Emulated: 3206

ryanpitts: 1300

Dalferes: 746

Pherian: 660

Okarim: 594

Member Stats:

Guest Posters: 10

Members: 12618

Moderators: 3

Admins: 2

Forum Stats:

Groups: 8

Forums: 45

Topics: 6229

Posts: 27407

Newest Members: WilliamHooff, geodeThoma, Alifautt, Anatoliycluch, edudippro, SandyZep, olyanbibykova, Danialgapse, krNow, romabogato, Maratcluch, fhctyIntuime, Eugeniycluch, MilfordOrgam, olyabibykova, MichaelTal, TimothyMar, Sergeybet, MarvinFed, Dimonomite

Moderators: terrorisly: 424, mudwog: 127, LightWarriorK: 2153

Administrators: meatbawllz: 2475, frelling: 3264