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Seraph's Realm Seed
Topic Rating: 0 (0 votes) 
February 22, 2014
8:07 am
Forum Posts: 23
Member Since:
October 6, 2012
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I suggest that the seed used to generate the Amplified world in SR be made public.


"Your effort to remain what you are is what limits you." - Puppet Master
February 22, 2014
9:08 am
Senior Tech
Forum Posts: 3264
Member Since:
August 18, 2011
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We do not give out our world seeds.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
February 23, 2014
9:43 pm
Forum Posts: 2475
Member Since:
June 20, 2011
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Just in case people wonder if we keep the seed as a way of being anal or anti fun, we're not. If you had the seed nothing is to stop someone from using software to cheat in single player to find things like Dungeons and strongholds and other valuable resources and then applying that in game where they would get around the rules of the server. I think everyone can agree that it's in the servers best interest to keep this undisclosed

Founder and owner of VeteranCraft. "He who says he can, and he who says he can't, are both usually right." -Confucious
February 24, 2014
4:53 am
Forum Posts: 594
Member Since:
August 31, 2011
sp_UserOfflineSmall Offline

I agree, it's far too easy otherwise. I even once had the original Vetronia seed thanks to the debug screen, so I could have used a generating tool to figure out the best spots to go at map expansion if I had so desired. And that's ignoring using methods to find big stuff. All I did now was confirm it worked and I don't even have the seed anymore, but it's really that easy: With the seed, you can find everything and that's just wrong.

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