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Paying money for shillings
Topic Rating: +1 (1 votes) 
July 7, 2012
11:12 pm
DiscoABunny
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Like paying for different ranks (etc. Viceroy, Knight) I think it would be nice if we could pay for shillings:

$5 for 15,000 shillings

$10 for 20,000 shillings

I would buy it. :3

[Insert interesting and deep quote here]
August 28, 2012
7:19 pm
devilof98
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i feel this could be a good idea.

August 28, 2012
8:29 pm
gunnerling
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i think it would be rather stupid. you can already pay to get the donor ranks, and these dont just give you money, they also give you neat perks. so it seams that paying for shillings would be more of a wast of money when you can get a month of perks allong with a donor ship.

 

just my two shills

We are all a little weird and life’s a little weird, and when we find someone whose weirdness is compatible with ours, we join up with them and fall in mutual weirdness and call it love Dr. Seuss
August 28, 2012
8:41 pm
Bonzai728
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At one point you could buy shillings, I believe the exchange was 1k shillings for $1, but very few people (if any) ever did it, they instead just went for the donor ranks as far as I know, so the option was removed in favor of streamlining the donation page.

August 29, 2012
6:29 am
LightWarriorK
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I am really not in favor of the idea.  I can see it leading to inflation, and exterior abuse.

See, shillings are "in-game" currency.  We buy and sell stuff, hunt mobs, etc.  The two ways shillings are provided from the outside are through votes and donator salaries. But those are limited bursts of shillings.  And controlled.  The bursts of votes come through either one-time for Facebook and Twitter, or daily by site voting.  And the salaries are limited to once per month.

Paying for shillings might have a small one-time benefit for the server, but I can see where it could lead to repeated occurrences.

Besides, with the donator ranks, there's nothing that says the donations must be repeating.  If you donate just $5, you get Knight for a month.  $10 and you get Bishop for a month.  $20 for Ambassador for a month, and $35 for Viceroy for a month.  And if you really want to spend more than $35 a month, you have too much money.Kiss

"Awake, oh man, and be wise." -Thoth
August 29, 2012
9:42 am
meatbawllz
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We did use to offer shillings as an additional purchase, but as Bonzai said, few people purchased them, because I priced it where it was a better deal if you buy a monthly upgrade. As you can see, the higher levels of upgrades, the amount of salary is exponential. So you could get 100,000 shillings for $35. If you purchased those shillings for the rate we had ($1 per 1k shillings), you'd spend $100 and still get no perks.

I do see the occasional need for players to acquire a large amount of money in a one-time thing, like for example, someone needs half a mil to res a city and has been saving up shillings for months but just can't get there. In cases like this, even a Viceroy account wouldn't provide enough. They need (want) more. Of course I'm in favor of you sending more money to the server, it helps, so I've discussed it with frelling, and we're still considering allowing purchase of additional shillings. We just have to figure out the best way to do it.

We've thought about inflation, but typically if someone needs a windfall, it's probably a one time thing, and probably going to be spent on an intangible (res or portal ship or something of that sort) which just gets absorbed by the government and incinerated (the shillings that is). And given the trade off of having more (real) funds to support the server in exchange for shillings, it's really hard to make a case against it. Even if and when we implement it, it would be likely as before, rarely used.

But yes, if you only need like 100,000 shillings or less, you are best to get a viceroy upgrade, even if you cancel immediately.

Founder and owner of VeteranCraft. "He who says he can, and he who says he can't, are both usually right." -Confucious
August 29, 2012
11:27 am
RikkidoSeph
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I still need to amass 3 million shillings to res all of White Harbour >_> so yeah XD

August 29, 2012
12:14 pm
Dalferes
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RikkidoSeph said
I still need to amass 3 million shillings to res all of White Harbour >_> so yeah XD

Ohh wow.   That much!

This is my signature and I hope you enjoy it. - Dalferes
August 29, 2012
9:43 pm
frelling
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Hopefully you are not ressing too much of the sky? Another option for conserving costs is to res the important area only 30-40 blocks high and added "res wall" areas as a perimeter to prevent unwanted players from digging under your city.

Human beings, who are almost unique in having the ability to learn from the experiences of others, are also remarkable for their disinclination to do so. - D. Adams
August 30, 2012
9:57 am
RikkidoSeph
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Yeah the res literally cover just the top of the highest building but ill likely do as you say and build a res wall aound the place.

August 30, 2012
6:27 pm
devilof98
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LightWarriorK said
I am really not in favor of the idea.  I can see it leading to inflation, and exterior abuse.

See, shillings are "in-game" currency.  We buy and sell stuff, hunt mobs, etc.  The two ways shillings are provided from the outside are through votes and donator salaries. But those are limited bursts of shillings.  And controlled.  The bursts of votes come through either one-time for Facebook and Twitter, or daily by site voting.  And the salaries are limited to once per month.

Paying for shillings might have a small one-time benefit for the server, but I can see where it could lead to repeated occurrences.

Besides, with the donator ranks, there's nothing that says the donations must be repeating.  If you donate just $5, you get Knight for a month.  $10 and you get Bishop for a month.  $20 for Ambassador for a month, and $35 for Viceroy for a month.  And if you really want to spend more than $35 a month, you have too much money.Kiss

and multi ppl getting payed 100k a month wont lead to inflation?

August 30, 2012
7:18 pm
Dalferes
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devilof98 said

LightWarriorK said
I am really not in favor of the idea.  I can see it leading to inflation, and exterior abuse.

See, shillings are "in-game" currency.  We buy and sell stuff, hunt mobs, etc.  The two ways shillings are provided from the outside are through votes and donator salaries. But those are limited bursts of shillings.  And controlled.  The bursts of votes come through either one-time for Facebook and Twitter, or daily by site voting.  And the salaries are limited to once per month.

Paying for shillings might have a small one-time benefit for the server, but I can see where it could lead to repeated occurrences.

Besides, with the donator ranks, there's nothing that says the donations must be repeating.  If you donate just $5, you get Knight for a month.  $10 and you get Bishop for a month.  $20 for Ambassador for a month, and $35 for Viceroy for a month.  And if you really want to spend more than $35 a month, you have too much money.Kiss

and multi ppl getting payed 100k a month wont lead to inflation?

It might, but honestly, a lot of people get Viceroy for res'ing their builds rather than buying their material.  Most Viceroys are serious MCers and can get the material themselves (however, the statement is only based on opinion, not fact).

This is my signature and I hope you enjoy it. - Dalferes
August 30, 2012
9:55 pm
meatbawllz
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devilof98 said

and multi ppl getting payed 100k a month wont lead to inflation?

You seem to be on a kick of quoting long contributions and responding with tiny replies. Anyways, if it has lead to inflation, what would be happening? Higher prices. Last time I looked, land still cost the same, and goods have remained flat and not increased in price. So I'd say we have a pretty good handle on inflation. The good thing is when people spend money on residences or portal ships, that money is sucked out of the economy (deflation) which balances it out. So to answer you briefly, NO.

Founder and owner of VeteranCraft. "He who says he can, and he who says he can't, are both usually right." -Confucious
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