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Travelers Aid Villages of Seraph's Realm
Topic Rating: +1 (1 votes) 
March 30, 2014
7:33 am
greens7976
Caer Innis, Vetronia
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Are you a Vetronian without a jump compass who has found it difficult to get around in Seraph's Realm?  Well, worry no more!

There are now a series of travelers aid villages between the main SR Portal and the South Portal (each about 200m away from the next).  You can get from each village to the next without having to dig, nerd-pole, or waterslide.    Each village is populated with friendly villagers to trade with. Plus, many villages have a tavern offering free food & drink (just pull the levers).

(Please do not let the 2 villagers in the village square out of their "love shack"--they are safe in there and keep the village populated.)   

 The architectural style of each village fits in with the biome that it is in.    All villages are intentionally small for two reasons: so the population stays small to limit the impact of dynamic content and so each biome still has plenty of room for resource gathering and building.

The village's name is posted on the outside of the gateway and the direction to the next village is posted on the inside of the gateway.  So far, the villages are: Prospectors Gulch, Birmingham, Belfast, Madrid, Ipswich, Oxford, Honefoss, Oslo, Cambridge, Tyson's Corner, Glen Echo, Glen Alban, Springhill, Escondido, Templeton, Two Towers, Trollbridge, Mudville, and Hummocton.  There are more villages still to build, but don't worry, most of SR is still wild.  Of course, all the villages will evaporate when SR is updated.

Lastly, kudos to Minaomia for the work beautifying Trollbridge, Two Towers, and Templeton.  This is an example of the generous collaboration that is common in Veteran Craft as opposed to the selfish desolation common on other servers.

"And they said, Go to, let us build us a city and a tower, whose top may reach unto heaven; and let us make us a name, lest we be scattered abroad upon the face of the whole earth." Genesis 11:3-5
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