HALL OF TERROR now OPEN. 9 Rooms with 11 total Spawners!! | Cities & Towns | Forum

A A A

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 4 characters - maximum search word length is 84 characters

sp_Feed Topic RSS dirt
HALL OF TERROR now OPEN. 9 Rooms with 11 total Spawners!!
Topic Rating: 0 (0 votes) 
March 18, 2014
7:59 pm
SlocumFamily2
Member
Members


Knight
Forum Posts: 223
Member Since:
January 13, 2014
sp_UserOfflineSmall Offline

Yes, the Hall of Terror (tm) is now open.

In SMALLVILLA

At Spawn...go past the bank and to the docks.  My portal ship is on the second pier, Orange/Blue.  Next to the Netherbrick ship.

Or.

/res tp SmallVilla

 

In the white, quartz building (made to look like the Hall of Justice) you will find:

9 rooms with a total of 11 spawners.

(Shoulda been 10 and 12...but I killed a skeleton one with SPA.  I'm still sad.)

 

All in one easy location are:

HALL A

*  Room A101 Double spider trap (Xp only, no hopper)(made by Palthor before he departed)

*  Room A102 Spider arena (protect yourself and fight em as you get XP and loot)

*  Room A103 Spider trap with hopper access (XP and loot)

*  Room A104 Zombie trap (under contruction, will be XP and loot)

*  Room A105 Zombie arena (protect yourself and fight them as you get XP and loot)

*  Room A106 Zombie trap (with hoppers...XP and loot. Made by STS512)

HALL B

*  Room B101 Double Spider Arena (protect yourself and fight spiders coming from two spawners.  XP and loot)

*  Room B102 Zombie Trap (XP and loot via hoppers)

*  Room B103 Skeleton Trap (XP and loot)

 

CRAFTING TABLE, ENDERCHESTS, and Emergency Food available on site.

 

Let me know if you have any suggestions.

Feel free to come by and use anytime.

If you like it and use it frequently, please consider dropping some kind of ingot as a donation at the Welcome Center

Kiss

There is actually still another spider spawner close by Hall B...but I lost it and am not bothering to look hard for it again.  After all, lots of spiders already.

March 19, 2014
10:13 am
Adituno
Member
Members
Forum Posts: 158
Member Since:
January 21, 2013
sp_UserOfflineSmall Offline

hey there - awesome amount of spawners in a tight space!

i've had a little creeper accident in A102 - the spider arena. I suggest to make the room lit when unused, or protect it with res.

when i came back to pick up my stuff and fix up the damage, i had the next creeper accident - so i didn't repair the damage, i just put some torches to prevent more creepers to spawn there.

Let me know what i can do to help fix up the mess, i didn't want to risk a creeper blowing up one of the spawners, so i left it as is (my current internet is a bit too laggy to safely deal with creepers at the moment)

Adituno

March 19, 2014
2:19 pm
SlocumFamily2
Member
Members


Knight
Forum Posts: 223
Member Since:
January 13, 2014
sp_UserOfflineSmall Offline

Oh shoot!!!

Thanks for letting me know.

Forum Timezone: America/New_York

Most Users Ever Online: 442

Currently Online:
22 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Emulated: 3206

ryanpitts: 1300

Dalferes: 747

Pherian: 660

Okarim: 594

Member Stats:

Guest Posters: 10

Members: 13425

Moderators: 3

Admins: 2

Forum Stats:

Groups: 8

Forums: 45

Topics: 6229

Posts: 27411

Newest Members: Valeriabum, avtomatipro, SVSlooks, CharlesHaure, megatat, DennisLuT, Leslieelome, contractorMoM, JacobAxoms, Davidexiny, wildaza16, Briandof, Hairhousen, PoqqprtheJedgt, gosdiplompro, ThomasJar, AllenfEr, Michailalkal, GrantApace, Pedroger

Moderators: terrorisly: 424, mudwog: 127, LightWarriorK: 2154

Administrators: meatbawllz: 2475, frelling: 3264