


6:18 pm
August 18, 2011

The good news is we're on 1.3.1. At least I'll stop getting PMs asking when we'll upgrade. The bad news is that we're on 1.3.1. As I mentioned in a different post, I was somewhat suspicious that Bukkit released a Recommended Build so early. I clearly didn't expect one for at least 2-3 weeks.
But we're committed now, even though its not 100% right. Excessive CPU load spikes and memory usage for no apparent reasons. Periodically we get large lag spikes most of which are harmless but some force a log off. The sad part is that I have tons of expensive diagnostic and debug tools available to me for hunting down such problems, but can't use them because we don't have direct access to the server. So, for now, I'll have to muddle through it old school to find the culprits. I'm having flashbacks to the 1.1 -> 1.2 migration.
One thing is for certain, Seraph's Realm is not helping. Even with the world inaccessible to players, its mere presence seems to be creating more work for the CPU. Its a limitation of Bukkit and the manner in which it handles multiple worlds. The only recourse is to throw more horsepower and memory at it. That will be possible on a dedicated machine, but not on our current hosting plan.
For now, I'm putting an indefinite hold on bringing Seraph's Realm live until things have settled down with performance issues.
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